At first glance, Zombie Rollerz: The Last Ship looks like someone turned up at an office meeting in a state of panic and said “I know! Let’s the mash tower defense, roguelite, and bullet hell genres into one and see what happens.” However, against all expectations, it actually works. You’re thrown onto a rolling ship that barrels forward while you slap turrets on it, yell at your crew to do something useful, and pray the zombies don’t eat your face with a nice Chiante before you’ve figured out what button does what.
Zombie Rollerz: The Last Ship is Delicious Chaos
The general gameplay loop is simple: you build turrets, assign your crew, grab loot and then immediately regret your decisions when the zombies show up in numbers that force you to wonder if the whole planet has spawned. Furthermore, each run changes things up with random artifacts and upgrades that encourage new playstyles. One round, you’re a turret-happy maniac; the next you’re scraping by with awkward combos and wondering if you can duct tape your crew together into one competent person.

With that being said, don’t be fooled by the word “simple”. This game loves to throw everything at you all at once. You’ll be juggling resource management, strategic placements, and chaotic dodging, often in the space of a few short seconds. It can feel overwhelming, especially in the early stages where the game doesn’t so much teach you as shove you in the deep end without water wings and say “good luck, champ. Have at ’em”.
Zombie Rollerz: The Last Ship — The Good, the Bad, and the Repetitive
The best thing about the game is how much variety it throws at you. Thanks to artifacts and random drops, no two runs feel exactly the same, and stumbling upon a ridiculous synergy that makes you feel like a zombie-slaying genius is a real highlight. However, once the novelty wears off, the core loop can start to feel repetitive. The undead might be infinite, but your patience probably isn’t.

Another plus: the sheer challenge. If you like games that keep you on your toes, you’ll thrive here. Furthermore, the chaos becomes strangely addictive once you accept that failure is inevitable and probably hilarious. On the downside, the steep learning curve and vague navigation mean you’ll spend a fair bit of time scratching your head, wondering if you’re doing it right — and sometimes, you aren’t. Add in the occasional bug or cluttered screen, and you’ve got a game that can frustrate as much as it entertains.
Zombie Roller: The Last Ship – Summary
Despite its quirks, I can’t help but enjoy this bizarre mash-up. Zombie Rollerz: The Last Ship is chaotic, colorful, and often ridiculous in the best possible way. However, it’s not for everyone — if you like your games neat, tidy, and relaxing, this ship will sink you faster than you can say “turret placement.”

For those who live for frantic multitasking, though, it’s a solid 7.5 out of 10. It’s ambitious, it’s fun, and it’s already being polished with updates. So grab your crew, stick turrets on everything that doesn’t move, and get ready to roll. The zombies aren’t waiting, and frankly, they’ve already started chewing on the hull.
Oh, and if you’re still unsure whether this wild ship of madness is for you, there’s a free demo available. Give it a spin, lose yourself to the chaos, and see if you’ve got what it takes to captain the last ship standing -or sinking, depending on how many turrets you forgot to build.
RATING
OUR SCORE - 7.5
7.5
SCORE
Zombie Rollerz: The Last Ship is the perfect way to learn multitasking skills.
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