AGEIA Technologies, a developer of hardware accelerated physics for games, announced this week that it's new [i]AGEIA PhysX™ SDK v2.6[/i] program was available. This latest release brings new factors to any in games physics engine, such as Deformable Objects features and Self Collision Prevention which will be used for developers of games for Windows and for next-gen video game consoles. This latest release also offers new support for Microsoft Windows Vista 64-bit and Linux environments. There is a lot of other information regarding what is in this new release, too much to list here, but to view the release information on the product please visit here http://ageia.vnewscenter.com/press.jsp?id=1159466796963 and we here at MyGamer.com will have more information for you out there as it becomes available.
Nick McCavitt at email@example.com