LucasArts announced this week that it has released a new selection of stories about Thrillville. Dubbed “[i]Chatting and Flirting in Thrillville[/i] these particular stories detail the level of character interaction in the game which, basically, involves you building your own theme park and managing all the details therein. The rules are basically the same in your old point and click RPG: talk to everyone, talk to them until they can't say anymore, and then move along. They may just say something that will come in useful later on. There are hundreds of these, each with their own unique personality, and they'll remember you if you speak to them more then once. There are eight different meters each park customer has that you have to provide for..say, loneliness or the need to go the bathroom. If you continue to meet these needs you will garner favor with your customers, but small talk can't hurt to improve things either. Once you reach the friendship stage you can begin to flirt with the in game object of your affections and, with luck, become “Interested” in them which unlocks a mini-game where you try to match your conversation to the interests of your love interest by shooting little Cupid's arrows..kind of like romantic DDR.
This is a small facet of the game itself which will be coming out for the PS2, PSP, and Xbox this November. For more details on this game you can keep coming back to MyGamer.com
Nick McCavitt at firstname.lastname@example.org