Just by looking at the name of this game, you can easily figure out what it is about and what kind of gamer it appeals to. Yet, Gore is a lot more than just a bloody battle to the top in both single player and multiplayer mode with its realistic graphics and its amazing and nearly perfect audio. If the game play in this game doesn’t hook you immediately, the audio will do the trick. Even the storyline of this game is nearly flawless. There are so many options to choose from in this game that it will make you want to play this game over and over again. From its various types of armor and firepower to its several different character classes, Gore will get you hooked and addicted until you master both the single player and multiplayer modes. Both of these modes will supply great fun and enjoyment for hours and hours, non-stop.
Probably the second best feature of Gore is the graphics. There are two different types of graphics that are present throughout the game. The best type is the environmental graphics. This intricate scenery will leave you stunned. The twenty different levels available for play in this game all have their own theme, including a haunted house, warehouse, and downtown setting. The minor details in the graphics of each level are really what pulled this whole game together. The creators of this game paid a lot of attention to the minor details in the graphics. For instance, there are marble floors that reflect light, patterned walls and rugs, and detailed windows and doors. The other type of graphics in this game are the character graphics. These graphics were a bit worse than the environment ones yet still impressed me. If I could get Dreamcatchers to fix one aspect of this game, it would be the blood. Whenever you kill someone, weird red polygons start flowing out of their body, trying to represent blood, yet not really looking like blood. It would be much better if the graphic designers of this game took a few lessons from the creators of Doom, GTA3, Halo and Duke Nukem on how to make blood look like blood. Besides for the blood, the character graphics were pretty good. The character movement looked fairly realistic also. Another improvement that could be made on the graphics would be the monsters. While playing this game, I got annoyed by how there were basically only five types of monsters. Even the bosses nearly resembled the monsters in each level. After twenty levels of only five monsters, it got a bit repetitive.
The audio in this game was hands down the best part. For each level, it seems as if there is a whole different soundtrack that portrays the theme of each level. For instance, in the haunted house there was a spooky and creepy theme song. One of the most amazing parts of this game were the character sounds. Whenever your character had been running a lot you would hear a very realistic heavy breathing sound. Or if your character was about to die, he would make a painful noise. Even the thirty different weapons had their own sounds when they were fired, and even different ones when they came in contact with someone. The combination of the character sounds, level soundtracks, and other random sounds (cops yelling, cats growling, etc.) created a very addicting and great feature to this game. Without the audio of Gore, this game would be a third class game that no one would buy, but the audio gives Gore a whole new dimension and adds to the game play immensely.
The game play of Gore was probably one of the worse factors, yet it was still very enjoyable. There were two basic modes in this game, which were multiplayer and single player. The main mode that Gore was made for is the multiplayer mode. The single player mode was probably just thrown in for people who don’t have access to the Internet. Even though there are only five different types of monsters, the difficulty level of Gore is easy to medium. If the creators wanted to make this game a bit harder then they might have allowed the enemies to hit you more often, because most of the time they miss with the machine gun. There is not much variation between the easy and hard modes in this game except for the amount of monsters waiting for you as you move from room to room, and level to level. The Artificial Intelligence of Gore is pretty good in the single player mode. As for multiplayer, the deathmatch mode is extremely fun and addicting. Gore brings a whole new meaning to multiplayer with its fast servers, smooth game play, great maps, and good competition. This has to be one of the best multiplayer games that I have played since Unreal Tournament. One of the best parts about the game play of Gore was the armor. To kill a monster, you must focus your weapon on certain unprotected parts of the body rather then attempting to go straight into the armor. This feature adds a whole new sense of reality to the game play.
Overall, Gore is a must have for any true action gamer. There were a few flaws yet nothing major that made a major impact of the overall game. If you want a great multiplayer and single player action game with plenty of options, be sure to purchase this game as soon as possible. If the game play and graphics don’t appeal to your senses, then the audio will be sure to hook you immediately.