Anticipated Adventure title finds a home- will be released for PC and Xbox
Fans of the semi-dormant Adventure genre may now rejoice, for Dreamfall: the Longest Journey, which we first saw at this year?s E3, has found a publisher in Aspyr Media. The publisher sent out a press release today with details of the upcoming title:
Aspyr Media today announced it has signed an exclusive publishing agreement with Funcom to publish Dreamfall: The Longest Journey in North America.
Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made. Players are taken on an epic journey of exploration and adventure as they venture through a thrilling and emotional storyline. Dreamfall features a fully interactive world where beautiful music, stunning graphics, fascinating characters and unparalleled gameplay variety promises to bring the adventure genre into a new era. The game is to be released for Xbox and Windows in Spring 2006.
?Aspyr?s enthusiasm and dedication to the game combined with their historic focus on quality made them a perfect partner for Funcom when it came to Dreamfall, and we feel certain we have found a publishing partner which will aid us in greatly expanding our sales reach in the USA and Canada,? said Trond Arne Aas, CEO of Funcom. ?We firmly believe that gamers are craving fantastic stories in games. The amazing feedback we have received on Dreamfall so far shows that it?s one of the most anticipated adventure games in years, and we truly look forward to delivering the entire journey this spring.?
In The Longest Journey players took on the role of April Ryan, an 18-year-old girl whose destiny was foretold in the prophecies. Dreamfall has already received numerous awards including ?Best Adventure Game of E3? from Gamespot.com, Gamespy.com and IGN.com. More information about the game can be found on the official website.
Check back with MyGamer often, as we continue to follow the development of this title.