80 Days has been fully optimized for Nintendo Switch, with every part of the user interface redesigned or reconsidered for play in either handheld or docked mode, using the Joy-Con controllers or touch screen functionality.
Penned by celebrated narrative designer Meg Jayanth and developed by inkle, the studio behind this year’s acclaimed Heaven’s Vault, 80 Days is Jules Verne with a steampunk twist. Part old-school text adventure, part strategic board game, and part RPG, 80 Days is a huge and adaptive interactive story that writes itself around the thousands of choices you make during your journey.
You are Passepartout, and your employer’s success rests on you. (No pressure!) What route will you take: across Europe, down the coast of Africa, over the North Pole, around the equator? And how will you travel: by Orient Express, steamer, hot-air balloon, camel, submarine?
With nearly 200 distinct cities brimming with side quests, subplots, and diverse characters, each 80 Days playthrough is unique and unexpected. But don’t delay, because the clock is always ticking in this real-time race. How fast can you get back to London?
A Journey Worth Repeating
Even if you’ve previously teamed up with Passepartout on another platform, you likely haven’t seen everything 80 Days has to offer. The Nintendo Switch version includes all of the content incrementally added since its initial mobile and Steam releases: find the lost city of Atlantis, join a North Pole expedition, go over Niagara Falls, team up with notorious jewel thief the Black Rose, and even journey to the moon!