spudlyff8fan said:And...you and Luda know eachother?
LOL
I could have sworn I asked that already.
Or...or was that Thunderking?
Both of them have 85 in their names...
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spudlyff8fan said:And...you and Luda know eachother?
spudlyff8fan said:And...you and Luda know eachother?
Is bringing up random scenarios, that only apply to you, your chief method of debate? You can get an HD DVD...if you want to...for $200...assuming you have a 360...which would make it cost $500-$600...like a PS3. Get it or don't, but it's still a better deal than anything else.PrinceLUDA21 said:But I can get and HD-DVD though if I wanted to. Seriously I have about 5 DVD players in my home and about 200 movies or so. Most of the titles I would like to see in HD are not even out. I saw both lineups of what each DVD format is bringing and Non-of which is blowing my skirt up. So sorry to say I'm cutting that comment on the Blu-ray. And if thats all the PS3 has then Blu-Ray is not worth $600
So there will be 400k people with a PS3 before it has a system. But what about the 6 million people who have a 360. OR the 2million or so who might have a Wii, what about them. But forget about that. Just answer the question I want you to do just that. What games should I get or offer to someone if they are getting a PS3. No consumer at this time really buys a system because of what IS coming out for the system (unless you are tech nerds, Or fans of the company) When someone walks in they want to know what is out right now and what they should get. It's like buying a TV what should I get to go with it,
And no we don't know each other, I just got his gamertag so we could play Gears on Live, I have Silent's also.
And if companies didn't wanna make games that use the touch screen, they would've put them out on the PSP. Companies just don't really just throw something together ust so that it can use the Wiimote which is the smarter business move. Designers want to make a game for the Wii now, but between the novelty wearing off and the simple fact that the publishers really just don't care what they want, it's not gonna happen. And because of that, you're just plain not gonna see any 3rd party games that really use it much. There's gonna be an exception once every year, maybe, but the majority of third party games are just going to randomly toss it in there as a general gimmick to make up for the apathy they put into the rest of the game.spudz: I don't know. I just get the sense that the wiimote's control mechanics will factor more heavily in the design of Wii games than the stylus/touch controls factor in for DS games old and new. Seems like companies would go to either the 360 or the PS3 if they wanted to make games with more traditional interfaces. That just seems like the smarter business move. Developers are generally gonna make games that utilize the unique properties of the motion technology on the Wii. I've seen a few polls and have gathered info here and there about how designers are more pumped to have the chance to develop for the Wii, and given the technology gap between the Wii and the PS3, you know they're not wanting to make some complex, killer app. There might be a few that don't utilize the wiimote controls, but if the majority do, then the market forces will more or less demand that games on the Wii utilize the 3d interface. That has to be the biggest selling point of the Wii regarding casual gamers, and it's at least half as important to hardcore gamers (the other half being loyalty to the classic Nintendo franchises).
The Wii is just the hot new thing right now, and because of that, you're hearing alot of positive. But like I said, once the crappy games start coming and once the novelty wears off, you're just going to see more and more companies just using the Cube controller. And there've been a solid list of games on the DS that heavily use the touch screen. Like I said, Warioware, Kirby CC, Meteos, Elite Beat Agents, Animal Crossing, and more.Will the wiimote interface go out of fashion like you claim the touch interface has with the DS? Again, I can't foresee it happening. All it takes is for one brilliant game to come along that uses that interface to set in motion a chain of industry-shifting events. To me, no such game has been produced for the DS yet. Maybe for the Wii, though. We shall see. And you never know what games may be in development that we don't know about.
No...no it really didn't. You jerked it in an upward fashion to jump and you wave it back and forth to spin. Really, does that add anything to the gameplay? Nope. It's just something that's far less effective and accurate than pressing A and Z. Like I said, some of the launch titles already have a Cube control option which is guaranteed to be far more effective and accurate. And alot less of a stupid gimmick.scoops said:As far as Galaxy is concerned, it looked like Mario relied pretty heavily on the pointer function of the 'mote. I doubt very much it will have GCN control options, unless they drastically suckify the content of the game.
Then you look at it and press L. Mario Galaxy straight up doesn't need Wiimote controls. Period.scoops said:You pointed at stuff to interact with it as well. Things Mario can't reach, like a bell hanging from an arch.
The main reason developers aren't flocking over to the PSP is because of the general apathy Sony has handled it with. However, you do have to remember that there are more big third party games on the PSP than the DS. Just look at the holiday lineup of the two. There are only three big third party games on the DS this holiday season (Children of Mana, FF3 and Castlevania: POR), and the rest are first party (Pokemon Mystery Dungeon, Yoshi's Island 2, Elite Beat Agents, Mario Hoops, etc). And if you look at the PSP, on the other hand, has only three games made by Sony (SOCOM, LocoRoco and Killzone Liberation) and the remainder are third party (Metal Gear Solid: Portable Ops, Gitaroo Man, Vice City Stories, Ultimate Ghouls and Ghosts, Metal Slug Anthology, Mercury Meltdown, etc). And really, the main difference between these two scenarios is that the Wii has the Cube controller, which is a far more accurate control scheme for most of the games Nintendo is making.The reason I think that we are seeing DS games that don't integrate the stylus control interface as heavily is because the DS has more legs to stand without it. Nintendo has always done well in the handheld market, and their software is usually high quality stuff. That's why developers who have no strong interest in integrating touch mechanics are not flocking en masse to develop for the PSP. They know they can make the game they want and they know that they will do just as well (if not better) if they had decided to make it for the PSP. And who knows what other factors go into it. The point is that for whatever reason, 3rd party developers are content with making DS games with or without the touch interface and they must be getting good results.
Nintendo doesn't have much of a say in it. They can't realistically demand the games have that functionality. That's one of the things that made them lose third party support. Take away the Wiimote and what you have is the cheapest of the next-gen consoles and that matters more than a bunch of gimmicky, POS games.With that said, I don't think the Wii has as many legs to stand on. The wiimote interface is its legs--a very, very promising set at that. The console market is a tougher business and we know that Nintendo has lost significant ground since the 32/64 bit era. So, take away the wiimote interface, and all Nintendo has again are its first-party titles and the handful of gamers who remain loyal to that no matter what technology it runs on. I just don't see Nintendo allowing that to happen. There might be some executive decisions and oversight being implemented to ensure that doesn't happen.
Nintendo definitely made it the easiest console to develop for, since the devkits are almost identical to the Cube and the games are cheaper to make...but what you have to remember is that most of those are just. Going. To. Be. Gimmicks. Probably the only Wiimote-using games that are done well are gonna be from Nintendo...just like the DS.From a developer's stand point, beyond the obvious excitement generated by the potentials for the new interface, I think they are happy that developing for it is not as complex, expensive or arduous a process as say the 360 or PS3. The thing about the Wii is that the technology is familiar (and similar to the 'Cube). Developers should have fairly inimate knowledge in regards to the technology, allowing them to focus on making awesome games and integrating the 3d controls. Or maybe it's 4d controls, since you have to factor not only the 3 spatial dimensions, but the temporal 4th in time (how long/speed of movement). Or maybe even 5 once you consider the tilt angle!
Nintendo is raking in the Yen right now, definitely. But the numbers about Sony are misleading (because they fail to take into account for just about everything else other than the console), in fact, I don't think Sony is going to lose THAT much (they're not going to lose billions...probably not even hundreds of millions). But you're definitely incorrect about the PS3 running any risk of not being profitable.The thing about Nintendo is that they have remained profitable this whole time without posting big sales numbers. The DS is easily becoming the fastest selling game machine ever. Sony's losing hundreds on each PS3 sold, and the R&D costs are huge (they're gonna post a huge loss soon). I'm sure they'll pull out of it eventually, but they're playing a dangerous game. All it takes is one inherent flaw in the complex PS3 system to push them to the brink of nonprofitability for this generation if you ask me...
Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction
i like sony, they got good tvs and systems, its just the heads of the corpertation that piss me off, they say nintendo is crap, when video games wouldnt even be here if it wasn't for nintendo, so MS and Sony should be kissing nintendo's feet if it wasn't for them.
and the alliance betwenn MS and Nintendo is very intresting, they have nothing agents each other, there alliance is primaraly about getting there market shares back . and who knows maybe MS might help Nintendo with porting some of there games.... but that wont likely happen. ever.
Grantastic85 said:and does anyone else think that MS kinda planed this out, that they knew that the ps3 would have a shortegs, and Xbox will sell threw the roof this holiday. as a person who takes " Study of buisness" for school. this marketing seems almost planed. actually im sure that this was planed if you think about it.