what do you think ppl? i think that it could do well at least if all the games that r being developed by japanese companies r realesed cause it seems that japanese consumer dont trust american developers
Well, the Japanese really don't like anything made in or associated with America. They don't like EA, they don't like shooters, they don't like Ubisoft (even though they're French), they don't like FPSs and they don't even like Metroid Prime. They didn't like Rare, they don't like Retro and the list goes on. Because of that, Microsoft really has had to push hard for support from Japanese companies, and in many ways, they've succeeded. They have Mistwalker for a couple exclusive, high-profile RPGs that are made by FF deserters. They manage to get many fighting games, and the Japanese play the hell out of many of them. They have Team Ninja as exclusives. And the list goes on. Problem is, the Japanese still don't care. We'll just have to see how it plays out...Wolf6969 said:what do you think ppl? i think that it could do well at least if all the games that r being developed by japanese companies r realesed cause it seems that japanese consumer dont trust american developers
spudlyff8fan said:Oh, Meggo, Meggo, Meggo (the Eggo)...how wrong you are...
While it is indeed true that they lack RPGs, the Xbox is still home to five of the best of them this generation (being Star Wars KOTOR 1 and 2, Fable, Morrowind and Jade Empire) as well as three of the biggest sleeper hit RPGs to date (Otogi: Myth of Demons, Otogi 2 and Dai Senryaku VII). Not to mention other odds-and-ends lke Sudeki and ::cough:: Advent Rising. And like I said, Microsoft has made leaps and bounds to become more appealing to the Japanese market. Like I said, Mistwalker, made up of staff from the original Final Fantasies, Chrono Cross/Trigger, Dragon Quest, and Xenosaga/Gears who deserted Square-Enix because of their new policies, is making two exclusive RPGs (Blue Dragon and Lost Odyssey) that are going to be of Final Fantasy caliber (well, I think they will ). Not to mention how Square and Capcom are both showing great interest in the 360 (Capcom has RE5 coming to the 360, and Square has FFXI, and they plan to put others on it as well).
And Bill Gates is my hero.
When I go looking for a game for XBox said:Hey, I don't have a problem with a specific bias towards Microsoft. I write software solutions for a living, and Microsoft certainly has its share of problematic products. The Xbox does have a problem with being either too hardcore American with its shooters and racers, or too generic/mainstream with its market researched, licensed games.
Still, I have to ask, as a young woman, do you think you see more objectification of women on the Xbox as opposed to the PlayStation? I mean, gender stereotyping is pretty much a universal issue with videogames. Schoolgirls, a kidnapped President's daughter in distress, a gentle flower-girl healer-type, a dominatrix/goth magic user with overabundant cleavage, the Team Ninja girls (Dead or Alive/Rumble Roses), are all present and accounted for in Japanese made games. One of my favorite games from last year, Dragon Quest VIII, featured special lewt that you can create in the 'alchemy pot': a barely-there bunny outfit for the character Jessica. Talk about objectifying.
Hate Bill Gates all you want, since in many ways he deserves it, and liking or disliking the Xbox is a matter of taste, so can't oppose you there. But the problems that the videogame industry has as a whole in relating to females are many and varied, and not solely reflected by a single publisher or console maker.
Darth_Jonas said:Interestingly, a good case study is KFC (that's Kentucky Fried Chicken). They went to Japan, tested their pallets to find out what flavors suited them best and then customized their menus to match. They were and are a roaring success.