Well, there's always a range of human experience and taste. Someone could think Titanic was the best movie ever made and I could think it's trash. I could think Blade Runner was the best movie ever made and someone else could think it's trash. When you're talking about experience, emotion, and "art", there are few absolutes.
However, i have never played a game that had what I found to be compelling or exciting cut scenes. Part this, I'm sure, is because I haven't found a game that didn't have transparently one-dimensional, predictable characters, but there's more to it than that and it took me a long time to figure out what it was. The above is the conclusion that I came to -- but it doesn't necessarily apply to someone else.
I guess what it also comes down to for me is that I think anything that can be done in a passive cinematic should be possible in active gameplay, so I sometimes feel cheated out of a true gaming experience, intead being spoon-fed some kind of cinematic experience.