release date VS quality

Shoobie de la Doggo

Member
Registered
May 9, 2015
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#21
Some developers put out a date, only to keep pushing the date further ahead so they can get all the kinks out. That's much better than releasing it and having people complain about all the things that are wrong with the game. I wish more developers took the time to do that. It's a win for both sides. Developers can get better reviews, and the customers will be happier with the game.
It IS kind of annoying when a game keeps getting delayed, though! I mean, sure, I appreciate they are working out all the kinks before release, but sometimes it just makes me think they announced the game too early and should've waited more time.
 

Jordan94

New Member
Registered
Nov 4, 2015
15
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#22
Let’s say you’ve planned a release date of next January for a software release. (Yes, I know, we’re assuming the whole Maya thing comes and goes without any impact on you or your customers.) The date has been set by management and marketing is pounding the ground to build up the public opinion momentum for rushing out to buy the next software version on that date. What’s the problem? The problem is that a fixed software release date can hurt customers, quality of the product and even your budget for the project. How so?
 

kingcool52

New Member
Registered
Feb 20, 2018
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#23
I think that a lot of developers actually made this mistake before but are starting to correct their ways. Before, they tended to make sure that the game came out on a release date that they had told us about earlier. And the problem with that is that it meant sometimes the game just wasn't ready to be released. The game may be full of problems and it may just not be as good as promised before because they may have decided to remove some parts of the game to ensure it was ready for the release date. I don't think gamers care that much if there is a bit of a delay if the quality of the game is extremely good.