Dem polygons tho…
Binary Dream, a brand new French indie developer has now launched their flagship game, Polyrace. This premiere title is an insanely paced racer with procedurally generated levels and 4 ships to choose from; you will have a different experience every time.
With its semi-cartoonish look, you might mistake this for a poorly made game, but then the moment you are thrust into the race you realize your mistake. The adrenaline kicks in, and you realize you’re about to crash into a wall at 1000mph unless your twitch reflexes can kick in. Even if you do survive, it will take a long time to master the course which may not be advantageous since it allows for all kinds of short cuts straying away from the guided path. This flexibility is great and forces you to think outside of the box.
There a few modes to choose from, those being the campaign, training, and a multiplayer and track editor so you can share with your friends, and a challenge of the day track made by other players. It’s great to see that you can not only make your own level, but to share your “ghost” or attempt at the track with others just spurs on the competition. Polyrace has a nearly perfect level of difficulty, as it has that “one more time” feeling each time you fail. Just one second needs to be shaved, and I can get the next level is a great motivator, and will keep you coming back for more.