| Lost Odyssey | 
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| From: Microsoft Category: Video Games
List Price: $59.99 Buy New: $31.98 You Save: $28.01 (47%)
Buy New/Used from $31.98
Avg. Customer Rating:   (58 reviews) Sales Rank: 632
Platform: Xbox 360 ESRB: Teen Media: Video Game Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 0.4 Dimensions (in): 0.1 x 0.1 x 0
MPN: DD9003 UPC: 882224521017 EAN: 0882224521017 ASIN: B000ZJVDA2
Release Date: February 13, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| | 1 Player | | | Dolby 5.1 Surround | | | HDTV 1080p |
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Product Description Lost Odyssey is the story of Kaim, an immortal character who has lived more than 1,000 years. He doesn't remember his past, and he doesn't know where his future lies. Throughout Kaim's journey, a handful of characters will join him on an odyssey to discover their intricate past and destiny, leading players through a dramatic story of massive scale. Lost Odyssey features breathtaking visuals and an epic adventure made possible only by the power of Xbox 360.
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| Customer Reviews: Read 53 more reviews...
  Proof that Japanese Role Playing Games can and should be on the 360 August 17, 2008 First I will get what I do not like about the game out of the way. The downloadable content on XBox Live contains a dungeon that is simply a mess of problems. First off, you need to have a walkthrough explaining what to do before you go in. If you go in blindly you will fail. If the extremely tough enemies don't do you in, the boss will. There are no save points and leaving early means you must redo the whole thing from the start. The level design is easily some of the laziest I have ever seen, ditto with the achievements. The boss requires a very particular set of tactics that you won't just stubble into. The rare items you can receive in this dungeon are completely random drops, making it a frustrating exercise to gain them; sometimes spending hours killing the same difficult enemy for just one is necessary. Why the developer went with such a frustrating style regarding this dungeon I do not know. Also, the character development throughout the storyline could've used some work. And it would've been nice if new characters were at the same level as the characters you already have instead of being at a set level. And the "New Game Plus" feature, ie the ability to start the game over with your previous stats (thus avoiding the need to level your characters back up ALL OVER AGAIN) actually starts Kaim at level 50. Again, why the developer did this is anybody's guess. If it's not broken.... Kaim could've used a bit more dialogue too. And anyone who is sensitive to the female figure be warned: Two of the three adult women in the game show off some cleavage. Apart from that, however, their bodies are pretty well covered. Finally, there is a plot segment about halfway through that never truly gets resolved.
Having said that, the game is fantastic. The characters are interesting and at times funny. The game also has its sad moments too. There is a fairly good emotional arc and the ending wraps up *most* of the story rather well, the aforementioned dangling plot line notwithstanding. Achievement hounds will find lots to do here, as all of the achievements are tied directly into exploration, the many side quests or the main story line. Those who simply want to complete the main game will likely get through it fairly quickly, and those who want to explore more and find that newer, better item will have more than their fill of extra dungeons, quests, backtracking and new enemies to deal with. As it should be, the fiercest, most difficult enemies will never fight the player who stays true to the main story and never deviates. These foes await the explorer.
The level design, graphics and sounds are not mind blowing but not terrible either. The main cast could've used some more voice over, as there are many segments where the game resorts to text, but this is a minor issue. The controls are very intuitive and easy to pick up, so while they cannot be customized, there isn't much reason to do so. The system that is in place works just fine.
The "Dream Sequences" could've been integrated into the story a little better, instead some might say they're backstory, others would say episodes, still others may even say filler. Any way you cut it, you never get to see the lands described in these stories nor do they have an impact on the storyline itself. That is not to say that they're bad. While my other reviews show my general hatred for stories that are written in the present tense, the stories in the game are, mostly, interesting and focus on asking deeper questions and looking on life in general, so I am willing to ignore the fact that most are written in the present tense.
Once you're cleared the game there probably isn't much else to do so that lowers the replay value considerably, although there's already been one downloadable package for the game, so there could be more although there is nothing official as of the time of this writing (12:00 AM Sunday August 17, 2008)
I would highly recommend this game for both the casual and hardcore JRPG fan.
  2 me the game is boring July 27, 2008 2 out of 5 found this review helpful
Way too many cut screens; the first two hours of the game are touture. The camera angles are horrible. You have to keep pressing the a button to get through all the blabbering just to get to the turn based fighting. bordem.
im so glad i rented from blockbuster. I wont give 1 star because that would be unfair. Its a great game if you like this style of RPG.
  Great Game, For a Time July 11, 2008 2 out of 2 found this review helpful
Lost Odyssey is an exciting addition to any persons collection. It is, indeed, a great game. The graphics are fine. The story is intriguing and holds some depth. The gameplay itself is a welcome change to Blue Dragon, and other such similar games. But, after you hit the second disc, it starts to get too repetitive to be satisfying the whole time you play it. The story just isn't that gripping. Of course, keep in mind, that repetitiveness comes with the territory of a turn based rpg. If you really enjoy the genre, you will really enjoy the game. All in all, well worth a try, I enjoyed it very much.
  Gimmicky, Cliched, and Fantastic July 7, 2008 3 out of 3 found this review helpful
This game has its share of cliche. The dialogue is sometimes very stiff, and your character, Kaim, is pretty disconnected during the first half of the game. The game tries to make his seem more caring...but when he opens up it seems strange and awkward. But perhaps being an immortal does that to people.
Anyways, what sets this game aside from other games, and I won't call this an RPG, since you have very little choice in anything...are the stories. The unlockable memories. They are deep and immersive, and they make you care. I won't lie, more than once they had me in tears. The man who wrote them can really paint with words. The stories are beautiful. I read someone else's review of that and scoffed. It's a video game...yeah. It is.
The story spans 4 discs, and it's long. I think I'm over 60 hours of gameplay now. It's my first time through, so it's probably not actually that long, but it had a long learning curve for me. I still haven't beat it. Some of the battles are so frustrating they make you want to pull your hair out.
Overall, a good game. Don't pass it up.
  An immersive experience (spoilers) May 27, 2008 2 out of 3 found this review helpful
Lost Odyssey was everything I had heard it would be. More than just the average RPG, Lost Odyssey gives you a intricate storyline, dazzling cinematics and above average voice acting. At times the struggles and heartaches that the characters were experiencing gave me goose bumps and made me teary-eyed. :P The skill link system of upgrading your "skilless" immortal members was unique and made the game more interesting since it forced you to keep at least one "mortal" member in your group at all times to continue expanding your immortal's abililties to make the best party combination possible. I won't say the melee combat animation was dull but compared to some of the awesome spell animations (including one called "Annihilation" where in the middle of the fight the game takes on a cinematic view as you call a giant meteor crashing onto the field, instant killing anything capable of it) the melee just couldn't measure up. The free-roam portion was very fun to me. Fully unlocked you have a large "cruise" ship that can go just about anywhere and also houses your smaller "jetboat" type ship that is submersible and can also take to the air for an unlimited amount of time. I forget the number, but there are several optional bosses (each having to do with a certain character's past or just focusing on them in general) and results in some very nice upgrades to prepare you for the final confrontation. The most challenging part of the entire game, in my opinion, was where you had to protect the ocean city of Numara from 4 rampaging Arthrosaurus' (giant, bipedal, fire-spewing, dinosaur-like monsters). It's set up like a type of minigame. The point is to keep the 4 Arthrosaurus' from reaching the walls of Numara. They each steadily progress shoreward from a decent distance out in the ocean. Even while you are engaged with one in a fight the others are still progressing. It took me 3 tries to figure out a method to kill them fast enough, and I was still only barely able to catch the last one before it reached the border. The most fun part of the game, in my opinion, was the spells ... so many awesome spell animations with great sound effects to go along with them, made it really feel like you were dishing out some monumental damage. All in all I give Lost Odyssey a 5 out of 5 and recommend it to anyone that loves RPGs, a good story and some awesome action.
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