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| Metal Gear Solid 4 | 
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| From: Konami Category: Video Games
List Price: $59.99 Buy New: $38.35 You Save: $21.64 (36%)
Buy New/Used from $38.35
Avg. Customer Rating:   (278 reviews) Sales Rank: 40
Format: Cd Platform: Playstation 3 ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 20160 Model: 20160 UPC: 083717201601 EAN: 0083717201601 ASIN: B000FQ2D5E
Release Date: June 12, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
  Must have PS3 title!!! August 18, 2008 3 out of 3 found this review helpful
I loved this game all the way to the very end! The cinematics were mind blowing, the gameplay was exciting, and the story was a great. Plus, the multiplayer will have you on your couch for weeks, avoiding phone calls, and skipping meals! If you have a PS3 you need this game.
  End of an Era August 15, 2008 5 out of 5 found this review helpful
Without blowing any story details, I'm just going to get this out of the way: Metal Gear Solid 4 - Guns of the Patriots is the conclusion to the Solid Snake era of the series and it has been done right, and better than what I had in mind. Simply, there's no way I could have asked for a better ending than this. I've always been a fan of the MGS story lines, and this is my favorite part of the story. I understand Hideo Kojima has talked about the series continuing but without him being directly involved anymore as well as the absence of the long-time protagonist Solid Snake, but after this game fans would be left to question where would the series go when MGS5 comes out? Well, we won't know until then so let's enjoy MGS4.
MGS4's gameplay shouldn't be a stranger to fans of the older titles, however there are some noticeable differences. The CQC (Close Quarters Combat) system button is now "R1" instead of the "O" from MGS3, you fire weapons with (at least) two buttons (one to aim then another to fire), scope and camera zoom-ins are use the D-pad to magnify, the D-pad during the control of Snake does not move him, and the system of acquiring weapons is a bit different and the process is rather unusual for MGS games (you do more than just picking up guns off the floor). There are additions to holding-up such as patting enemies down to steal items, there are TONS of weapons in this game, a great variety but you'll never need some of them, and there is a "psyche meter" (similar to the Stamina from MGS3) and a stress meter which all take effect in Snake's performance. Aside from that the game is still no stranger to MGS fans as it still has the same feel after you get used to the new control system (I do have to say firing the gun easily took some practice and patience because it was so frustrating at times, but auto-aim eases it up). If you were disappointed in the lack of radar in MGS3, then the "Solid-Eye" is a nice welcome similar to a radar. Camera angles are totally free and can be controlled with the R-analog stick. After you get used to the controls, like I said, it's a breeze playing through like the old titles in the series.
Metal Gear Solid 4's playthrough is similar to the old MGS games - self-explanatory. Cut-scenes are one of the beauties of this game along with it's graphics despite the lengths of them. Be prepared for long cut-scenes and if you plan to watch them all, get ready for many (and I mean MANY) hours of gameplay. But in my opinion the scenes move the story along, and it's very engaging. I hardly noticed the lengths of them until I got my total play time at the end of the game, I was very engaged in everything going on in the game to every action and emotion, and I love the addition of flash-back images in the game that give me memories of playing the older titles and seeing how the story of MGS4 came about because of the previous events. So MGS4, like the other titles, is very cinematic and the most cinematic taking advantage of the PS3 technology, but fans of the series shouldn't be burdened by this if they are intrigued by the storyline and the continuity.
In a way I would consider this game mostly for people who are already fans of the series. The storyline wouldn't make as much sense if you hadn't played the previous titles and understand what happened and all. If you just played through without getting the stories on the older titles you'd enjoy the gameplay here as well.
In conclusion, MGS4 is an amazing game taking advantage of being on the PS3, the gameplay and gripping storyline should appeal to the fans of the series, and it's worth it to check out the conclusion of Snake's era in the series. 5 Stars, highly recommended!
  Phenomenal August 15, 2008 2 out of 2 found this review helpful
Metal Gear Solid 4, simply put, is the best game I have ever played. 20 years after the first Metal Gear game and 10 years after the first Metal Gear Solid game, MGS4 stars Solid Snake in the last months of his life. The graphics are gorgeous and the audio is top-notch. The story can be confusing to newcomers of the series but that can easily be remedied by purchasing the Metal Gear Essential Collection, which is a great idea. This is not a game to miss and is worth it to anyone who likes entertainment, a good story and next generation gameplay.
  Best PS3 game I've played so far. August 14, 2008 2 out of 2 found this review helpful
I've played quite a few PS3 games this year. Out of all the games I've played, this one is the best. Metal Gear Solid 4 has better in-game and cut scene graphics than Uncharted, more fun single player game play than any other shooter, and a fantastically compelling storyline. All told, it is the best I've seen so far.
  Over-hyped, but still a masterpiece... August 14, 2008 3 out of 3 found this review helpful
I've just played through the whole game, watched every FMV and listened every codec comms. I even sit through the whole credit screen (2 of them actually). Let me tell you what I think...
First of all great presentation. Enough praise on that already, so let's look past that.
Game play: this is a Metal Gear Solid game - every bit of it! The gene has been defined 10 years ago and brought back to life again today. We all know how hard it is for a game to stick to its original game play and at the same time still be fun even to the veterans (Alone in the Dark anyone?). I'm confident to say that MGS4 has done it. Masterfully. (You may argue about camera angles and such, but that's a problem with all the 3rd-person games in general, not specific to MGS4)
Story & plot: I agree that Kojima is a little overdo on this department. (Maybe he wants to make a movie?) However the story is consistent and not getting in the way. FMVs are a bit long but you can always skip them. The plot provides clear goals and is interesting enough to have me engaged through out the whole game. It also give every character enough background so you actually care about them, or hate them, depending on your tastes (Johnny!)
Level design: Brilliant! Fun, unique & non-repeatitive, challenging enough to get your adrenaline pumping but not too difficult, stick to the story with clear goal. This is one of the hardest part for a game to make it right, and I have to say MGS4 pulled it off masterfully.
All the other things: another area where this game shines - weapon design, in-game hints, control mechanics, menu & inventory system... every little pieces fits together smoothly to give you an over-all well polished feeling of a great game.
Once in a while a game came alone, which seemed to do everything right, and it's a pleasure to play it. MGS4 is definitely one of them. For that I give it my 5 stars wholeheartedly.
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