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| Lunar: Dragon Song | 
enlarge | From: UBI Soft Category: Video Games
List Price: $19.99 Buy New: $2.99 You Save: $17.00 (85%)
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Avg. Customer Rating:   (28 reviews) Sales Rank: 6693
Platform: Nintendo Ds ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Shipping Weight (lbs): 1 Dimensions (in): 0.1 x 0.1 x 0
MPN: 16038 Model: 8888160380 UPC: 008888160380 EAN: 0008888160380 ASIN: B0009F3QSE
Release Date: September 8, 2006 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
  Worst Lunar Ever December 2, 2005 8 out of 8 found this review helpful
Oh the joy I felt when playing the original two Lunar games. I remember both games fondly, despite the quickly dated Working Designs humor. I liked the battle system, the story was good, and the FMV was magnificent. So when I heard there was a new Lunar game, I reserved it immediately. I purchased it sight unseen even though I had a chance to check it out first. I thought, "This is Lunar! How could it go wrong?"
Well, it did. It's pretty bad when the game has a spelling error on the menu screen. This I can forgive, but not what followed. The first thing I noticed was the annoying flashing icons which can be unreadable due to the scaling effect used. Next is the worst aspect of the game: you cannot run without losing HP. Your character normally moves like molasses, so running is a must in order to keep your mind from exploding or breaking your DS by pressing the D-pad down so hard in a futile attempt to make yourself go faster. So, why would the designers punish you for running if you move so slowly? To admire the "lush" enviroments? To teach you patience?
No, the reason you lose hit points while running is to keep you from avoiding the visible enemies on the field easily. I dislike visible enemies unless they aggressively target you. However, these enemies do not target you. They wander aimlessly about the field, so running past them might decrease the chance of running into one. Great balancing, designers.
Instead of battles on the field like Chrono Trigger or modern adventure/RPGs where visible enemies are prevalent, you go into a special battle screen like traditional RPGs like the Final Fantasy series. Battle is turn-based, not active like today's RPGs, but much like the original Final Fantasy. Select your attack and then the round begins; you attack and the monsters attack. However, this is where the similarities with old school RPGs end. You CANNOT select which monster to attack. You must attack whatever monster in right in front of you, even if that bird in the sky is doing more damage to you. This is when I turned the game off, took it out of the system, put it back in the box, returned it to the store, and got Trace Memory instead.
So take this as a warning. Lunar: Dragon Song is utter crap. My dream of a good RPG on the DS is shattered. I'm really hoping that the remake of Final Fantasy III and Children of Mana are good.
  Oh, Lunar. Where for art thou? November 7, 2005 7 out of 7 found this review helpful
I am decimated by the failure of this game to live-up to the proud legacy, which is Lunar.
Music is fine, and while the graphics are essentially GBA enhanced moderately, the physical attributes are acceptable. However, the story is somewhat mediocre, but still passable.
However, the mental requirements necessary to play this game are absent.
A strategic battle system is non-existent. Attack, use a spell, or use an item with no selection as to which enemy to attack. Aside from the lack of the Lunar renowned semi-tactical battle, there is so little input required, that the game is downright awful.
Truly, a lack of exercise in futility!
  Start reading more, please. November 6, 2005 0 out of 10 found this review helpful
This is not a remake, Its the sequel to a 10 year old game. lunar silver story for those of you who just got into gaming.
  read reviews before buying.... October 25, 2005 1 out of 1 found this review helpful
I should have read the reviews before i purchased this game. there are so many bad points to this game. the long review above says most of it. the only other item i would add is the game lacks creativity. when most developers run out of ideas, they come up with lame ideas like "lets take away an ability and make the user run around in circles to get it back". this game has a few turns like that. too bad, $40 down the drain.
  Not A Great Role Playing Game October 19, 2005 4 out of 5 found this review helpful
Lunar Dragon Song is not your typical Role Playing Game like Final Fantasy or Dragon Warrior. This game becomes very repetitive because you have to play it in 2 modes. 1 to get money to buy items and another to raise your levels. You must fight over and over to get anywhere and this is just a waste of time.
The major problem in this game for RPG players is you CAN NOT pick the enemy that you want to attack and you usually attack a weak one and not the one that is beating the crap out of you. This is very annoying and makes you want to just stick it on your shelf and forget the money you spent on it. Just another Disappointing Nintendo DS game in my collection.
A remake with a few changes would make this a very nice game but as it stands forget it !!!!!
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