| Lunar: Dragon Song | 
enlarge | From: UBI Soft Category: Video Games
List Price: $19.99 Buy New: $2.99 You Save: $17.00 (85%)
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Avg. Customer Rating:   (28 reviews) Sales Rank: 6693
Platform: Nintendo Ds ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Shipping Weight (lbs): 1 Dimensions (in): 0.1 x 0.1 x 0
MPN: 16038 Model: 8888160380 UPC: 008888160380 EAN: 0008888160380 ASIN: B0009F3QSE
Release Date: September 8, 2006 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
  better than the rest of you make it out to be March 2, 2006 1 out of 5 found this review helpful
i brought 50 bucks to a gamestop once and looked around at games and i saw this cool looking game and thought wow, this looks like a cute lil' adventure game. i popped it in when i got home and it left me in the dust, simply, i didnt get what they were talking about. having never played a lunar game or, admittedly, never even heard of the series, i kept playing, cause i didnt know what to expect. when i got to my first battle i thought: oh no! crummy snes graphics! i even called my best friend about it. i continued to play and realized that, hey, the graphics were blocky due to the in battle movement and nothing froze up either. i agree with some of these people because i love fast action games but this game was ok and had good music. alot of games will take me away with there story line and this was one of them. the ending, however, came too soon and was admittedly a bit dissapointing. i decided to go back and train for a long time and thats where i am right now.
  it couldnt possibly compare to the other lunar games so why is everybody doin so?... February 21, 2006 3 out of 9 found this review helpful
it seems to me that every single person that left a review, is a {"HUGE Lunar fan" the problem is these people are trying to compare the story of games some of which is several game discs long, to a handheld game that jsut CANNOT hold the same ammount of information. Lunar:SSSC and Lunar:EB can both be 60+ hour games with lots of time to build characters and story, Lunar:DS has about 20 hours and has an excellent story considering the time restraints, it just cannot be compared to the other Lunar games.
  Biggest disappointment all year... January 26, 2006 37 out of 38 found this review helpful
I've been a HUGE fan of the Lunar series since the Sega CD days, and I can't tell you how much I was looking forward to this game. But, whether you are a Lunar fan or not, this game is awful.
Now, I don't normally review games I haven't finish, but I am about at the halfway mark, and I doubt I'll ever finish this game. I am just fed up with forcing myself to play it. The story, compared to other Lunar games and RPGs in general, is thin and boring. Halfway through the game, and nothing interesting has happened at all. I've traveled to some towns, fought some monsters, and... well... that's about the entire story so far. Once, my party entered town, and my main character decided to undertake an arena battle that was extremely dangerous and foolish, because he "HAD" to. He never explained why, and he never talked about it before... but he just "had to do it." That's about how the story works: no character motivations, no real backstory, and no real purpose for anything that has happened so far. If they explain later in the story, it will be too late, because the game story is far too random and pointless for you to WANT to find out.
The combat, though, is where they totally destroyed this game. Firstly, the game is SLOW. Painfully, I can't take it anymore, slow. The runnining speed of the characters on the map is about as fast as characters NORMALLY move in other games. The walking speed is unbearable. Too bad, for some reason, your HP continually depleats when you run around!! And you don't get much HP to begin with, let me tell you. Battle speed and animation is awful, as well. You can hold down R1 constantly to speed battle up to a less slow motion feel. Random battles are eliminated, which is a good thing, because you can see the monsters roaming on the screen. But, these battles are slow and extremely boring. And you will need to do a LOT of them. You are unable to target specific enemies any longer. I have no idea why they went with this. If there are four enemies on screen, my characters will spread their damage around to all of them, instead of focusing on one. You will get wiped out by a magic user that can kill you in 1-2 hits while all your characters focus on killing insignificant 1-2 points of damage dealing enemies. Very sloppy. Also, as the final nail in the coffin, they introduced TWO forms of combat, that you switch between on the main map. In one, you will receive experience, and in the other you will receive items and enemy cards. WHY they would split this up, making you fight more than twice the amount of boring battles is never clear, and made me pretty much hate this game. You see, the only way to make money in this game (and armor/weapons and healing items are VERY expensive) is by taking missions from the courier you work for. Basically, bring this person X number of Y items. Some items are really easy to get, and will get you almost no money, and some people want items that are absolutely crazy to get. 15 of an item that is dropped by one enemy maybe 1 time out of 20. So, you will be spending hours killing enemies over and over again trying to get your mission items, and GAINING NO EXPERIENCE. This is completely unexcusable. The game is by no means easy, either. All the little issues (random attacks, very very low MP, weak starting characters) can make this game very challenging. Which would be no problem, except everything is this game is so unfun and unbalanced that the difficulty is just one more huge thing stacked between you, and having any fun at all. Oh, and for some reason you have to blow into the mic to run from battles. Which, when you're looking for ONE item from ONE enemy, you want to do a lot. Not only made me a little dizzy, it rarely was successful, and then you lose a turn.
I was very very letdown by this game, and I'm sad they used the Lunar world and name for a game that is this bad... The only good things are that the game does look good. The enemies and characters usually look nice, and there's a decent amount of variety.
There is no real need to use the touch screen, either, and the two screens are usually combined to make one big picture - this is broken in the middle and leaves thing's heads on a totally different screen... but that really doesn't make the game any worse. It probably couldn't.
  lunar dragon song December 19, 2005 1 out of 8 found this review helpful
I like this game. It is good for people who like lunar legend. I LOVE LUNAR LEGEND
  god awful December 18, 2005 6 out of 8 found this review helpful
ive been a fan of the lunar series for years, i had the original sega cd version plus the subsequent remakes. god this is the worst one yet. there are so many things wrong with this game. the battle system is so 1 dimensional. there is zero character development. almnost no interesting dialogue. the artwork is nice but not innovative in the slightest. the level design is botched. and its so disjointed that i had to refer to an online guide to figure out the next step at one point.cant pick the monsters you hit when fighting, there is NO magic system, and instead of walking from town to town your a little icon that you just move to get there... very poorly done, please please please dont waste your money on this game, buy the playstation version as it was the closest to the original games ive seen to date. ubi + lunar = bad idea
if your looking for a decent rpg for the gameboys check out the golden sun series. much better done and much more interesting.
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