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| Viewtiful Joe 2 | 
enlarge | From: Capcom Category: Video Games
List Price: $9.99 Buy New: $2.99 You Save: $7.00 (70%)
Buy New/Used from $2.24
Avg. Customer Rating:   (19 reviews) Sales Rank: 11203
Platform: Gamecube ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 20016 Model: 20016 UPC: 719546196725 EAN: 0013388200160 ASIN: B0002WYUB6
Release Date: November 11, 2004 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
  Viewiful Joe 2 a fantastic game April 4, 2005 yOU leave where the first one left off ,Dr Evil at it again got save Capt Blue turned into an oscer at movieworld ,A shape changing T-Rex ,with its different levels this a good looking as well one of the hardest to play ,if your into good graphics and bizzare bosses who are hard to beat this is the game for you,well worth the challege and will end up as one of you favorites as it is mine.
  Excellent April 4, 2005 This game is excellent. The new character is good. This is a sidescrolling fighter that is very stylish. The main problem is that the graphics are not as good as the 1st one. If you have a GC, that is the version that I recommend because of less slowdown.
  Not much is new...but WHO CARES? March 13, 2005 11 out of 12 found this review helpful
Seriously, I remember back when there was sequel upon sequel of Mega Man games, and nobody cared that the same graphics were used and basically the gameplay was unchanged minus new levels and bosses. Look at Contra, that's a formula that people have tried to change and the results have been failures so far. Sometimes people don't want a brand spankin' new, original sequel...especially when the original was so good to begin with. Many pretentious folks out there get so hung up on how original something is that they lose sight of whether the game is fun or not. Video games are a form of art, but in the sense that it is interactive entertainment, and when one work/game is so good that it leaves gamers longing for more (Viewtiful Joe) a sequel that is similar in nature is developed (Viewtiful Joe 2); the "art" in video games is found in the entertainment, not the originality (although originality is important, most would argue that VJ1 was so unique that a sequel which stuck with it's roots would be acceptable; originality means little if the game sucks).
GAME CONCEPT: If you played the first game, you know what to expect. You control Joe AND this time Sylvia (apparently a $2 prostitute according to one of the reviewers...yawn) by switching them at any point. Sylvia is unique in that she has a gun that shoots powerful bolts (when out of VFX power, her gun shoots a retracting boxing glove). She is fairly useful, but most VJ veterans will stick with Joe. Back again are the VFX powers, such as slowdown, mach speed, zoom, and the new REPLAY for Sylvia. Utilizing these powers while simultaneously kicking butt with the X and Y buttons is the key to success, while many puzzles in the game require that you use your powers (for example, slowing down time to do a powerful uppercut to a boulder lying on a switch that you need to release).
If you never played the first VJ, be warned...this game is HARD. Parents, this is a fun game for kids (don't worry about the "T" rating, it's totally uncalled for) if your kids are good at video games, but even so this game takes some practice and patience...EVEN IF YOU HAVE PLAYED SIDESCROLLERS IN THE PAST. This may be a 2D sidescroller, but this is a different kind of game, and if you never played the sequel, be forewarned that these games are difficult. I hardly ever play on the easiest game settings, but this is one where you may have to start there.
One thing I did notice is that scenes in between save-point/power-up segmeents are much shorter. In the last game I remember having to wade through something like 12 combat sections (areas that you're rated on) before a save where in this one you have like 5 or 6 before a save; so don't worry about having to set aside a 40 minute block of your life to get to the next save...not that you'll want to stop playing.
GRAPHICS: Chances are if you hear anything about this game it's probably going to be about the graphics. Some people love the graphics, other people are just too stupid to see gaming goodness because it's not producing photorealistic 3D characters at 60 fps. Take wonderfully drawn and excellently animated cel shaded characters and mix them in a world where time altering is possible and you get some stunning visual effects usually not possible in anything but a video game cutscene. The graphics make this a truly unique title (except to the first VJ game; are you members of the "originality police" still here?), and you will enjoy them. One thing that may be irritating to new users is the film grain effect that occurs when you run out of VFX power, and can be confusing to those who just start playing the game and are wondering "Why is it so grainy?" That's temporary, don't worry about it.
SOUND/MUSIC: All the bells & whistles are back from the original title, and the same voice actors return to do the voices. The music is very similar to the first game (the first level is actually a near replica of VJ1's first level) and all in all is very appropriate. It won't take long for veterans to be reacquainted with this game.
CONTROLS: If you've never played VJ before, this may be odd at first, what with using the X and Y buttons for attacks, but within a few fist fights you'll get the hang of it. There are tutorials early in the game that walk you through the controls as painlessly as possible, and if you can't figure it out from the tutorials, well...I'm sorry but you have bigger things to worry about than just sucking at video games.
OVERALL: This game rocks. If you don't like it because it's unoriginal, then get bent. Video games are pieces of interactive entertainment when the criteria is to be fun before being original...if you can still be fun without being original then it's OK; when a series is in dire need of an overhaul in the originality department (I believe Resident Evil is an excellent example here, with the most excellent RE4 saving the series) then it's time to go back to the drawing board. VJ was not in RE's shoes, so let's not get overanalytical for such silly reasons. This is a buy, not a rent.
  It's still good January 2, 2005 2 out of 2 found this review helpful
Viewtiful Joe 2 is still a great game. I would have given it a 5 if I never played the first one. The first Viewtiful Joe was one of the best (and most difficult) platforming games ever. Viewtiful Joe 2 continues the tradition but fails to surpass it's older sibling. "WARNING SPOILERS" Story: I would rank Viewtiful Joe 2's story the same as the first one. Like the first one, Viewtiful Joe 2 is supposed to be like a B-rated movie and has a plot that doesn't take itself seriously. The game takes place right where the first one did end. Captain Blue is Sylvia's father. Sylvia gets her own V-watch and they learn some terrible news. The world will be threatened by evil 2 more times. Right after saying this they see that another group of aliens is invading Movieland. While the V-Duo head of to Movieland Captain Blue get's captured and is turned into a... Oscar? In Movieland Joe and Sylvia learn that this group ain't the Jadow but the Gedow, another group of aliens who want world domination. Leading them is a mysterious being who refers to himself as the Black Emperor. They used Blue's powers of happy endings to turn him into a Rainbow Oscar. These 7 Oscar's control the power of happy endings. If they were put in evil's hands happy endings would never come and the Gedow would be free to conquer the worls. After being transported into the movie Jurrasic Park, Joe and Sylvia must go across Movieworld and find the Oscar's. The plot itself doesn't really develop until later in the game. Gameplay: You'll go through 7 reels which are the same as episodes in Viewtiful Joe. In each one you'll go through a level. 7 levels may seem short but each one is very large and filled with complicated puzzle's and Sub-Bosses. The level's aren't as hard as the first one but the puzzle's are longer. As always it's your goal to get to the end of the level. The level's are a wide variety. You can find yourself in prehistoric times and the the cold future. A china town filled with Ninja's and an icy wasteland where monserous creatures lurk. Bosses: Yet again, Viewtiful Joe 2 is filled with unique and original bosses. An identity swapping T-rex. A poetic Tiger. And a talkative Chameleon. The bosses are all lovely but their stragety's are a bit more bland compared to the first game. However they still are challenging and fun to fight. Sound: The music fits the areas but nothing to memorable. Replay: Fairly average. In total this game failed to surpass it's older sibling but is still AWESOME!!!
  Wonderful Game December 9, 2004 5 out of 5 found this review helpful
By Jesquarius
This is a great game, and there are a few things that really make this game stand out:
1. The layered mix of 2D and 3D graphics give the game a very cool \"live comic book\" feel.
2. Side scrolling game set up is Super Mario-esque... it\'s simplistic, but very effective, and most importantly, fun. So many of the games out now have infinite 3D environments that allow you to run in every direction. While that is great, sometimes you want a game that is more concentrated on action...
Versus exploring every corner of the universe for 2 hours before you can move on to the next level. Simply put, Viewtiful Joe is all about the action.
3. Game control is truly put in the player\'s hands. You can slow down time and dodge bullets in a way that will make Neo jealous. While time is slow, you can really kick the crap out of the bad guys... the graphics are crazy to say the least. Besides slowing down time, you can also out maneuver it with Mach Speed. This allows you to act like Sonic the hedgehog on Steroids. You can increase your mach speed ability so that when you use it to attack enemies, you can move so fast that you attack them from all sides at the same time (in essence, there can be six of you at the same time kicking butt!) From moving so fast through the fabric of time, you catch fire, and your attacks become even more powerful. If all this isn\'t good enough, you are also given the ability to \"zoom-in\". Basically, the camera angle zooms in tight on Joe and all of his attacks and moves become SUPER, super hero-ish... his punches and kicks become more powerful and more poetic (you\'ll see). You can combine Zoom with Slow down, or Mach speed for some really nasty moves and damage capability.
This is truly old school gaming philosophy with an infusion of today\'s technology. Something i\'ve been waiting a long time for.
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