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| NCAA Football 09 | 
enlarge | From: Electronic Arts Category: Video Games
List Price: $59.99 Buy New: $48.98 You Save: $11.01 (18%)
Buy New/Used from $43.99
Avg. Customer Rating:   (19 reviews) Sales Rank: 157
Platform: Playstation 3 ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15461 Model: 15461 UPC: 014633154610 EAN: 0014633154610 ASIN: B00160JSGK
Release Date: July 15, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| | Wide Open and Authentic College Style Gameplay | | | College Atmosphere & Pageantry | | | Home Field Advantage with new mini-game components | | | All-new Mascot Mode | | | Improved recruiting system in Dynasty mode |
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| Editorial Reviews:
Product Description Brings college pigskin action back with a new break away animation mechanic that will allow increased maneuverability on the field / ESRB E for Everyone
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| Customer Reviews: Read 14 more reviews...
  EA Sports Does It Again August 11, 2008 NCAA Football 2009 is by far the BEST yet. Sure, there are still some areas that can be improved upon or fixed. But, the game play, crowd interaction, icing kicker option, and many many other things make this an impressive and incredible game. I have been playing this nightly and can't seem to get enough. This WILL have you screaming from your couch just like watching real NCAA football.
COOL ITEMS:
- Icing the kicker: Sometimes it works and sometimes it doesn't but it's a cool and welcomed addition to the reality of football.
- Turnovers aren't quite that easy: In 2007-08, picks and fumbles were all over the field. Now, having to be more aligned with the ball and needing a bit more skill, it's not a turnover free for all.
NOT SO COOL ITEMS:
- Celebrate with the Mascot: It's cool for the first few times but gets a bit repetitive or boring. Would be great if you could use select buttons to execute a celebration (or unlock celebrations with 'user' points
- The graphics can be a bit "choppy". Someimes the ball magically moves out of the QBs hands or receptions go through a players head/arms. These glitches should have been fixed by now considering the technological & graphical improvements already made.
- Guessing the defense when you turn the ball over? What does this really get you other than an intermission? And added feature would be gaining coaching experience points when getting it right in order to unlock hidden playbooks or even plays of the other team (game film for future games).
RECOMMENDATIONS FOR THE FUTURE (IF EA EVER LOOKS AT AMAZON): User tackles and such don't do much for you: Would recommend making 'user points' like you get with Madden. Maybe then you can earn points toward player improvements, coaching improvements, or even buy things for your campus (a new library, new uniforms). Just would make it even more fun to knock around people and have interaction! Include this and a celebration addition and it'll be even greater!
Overall - I give this 5 STARS and recommend it to anyone that LOVES football. It's as real as it gets!
  What Happened??????? August 10, 2008 They took out all the things that made the game Fun; developing players during preseasons in dynasty mode (mini camps), pre-game and in game commentary, constant game time stats, player accolades and summaries, the momentum meter, etc... The game looks good but does not feel the same. Why mess up a good thing EA? I have been a loyal fan since the beginning, but I most likely keep this game on the shelf, return it or sell it this year...I hope you guys didn't ruin Madden this year.
Disappointed Fan
  NCAA 09 August 8, 2008 This game is A LOT of fun! From the very realistic college atmosphere, to the way the visiting team gets rattled in that atmosphere. The crowd graphics aren't that great, but that doesn't bother me...I mean if it looks great, cool, if not, well, you're not playing the crowd anyway. The controls are seamless this year as you can string together jukes in spins for an array of elusiveness. The smart route was a very nice addition which allows your receivers to pass the sticks for the yardage needed to gain a first down. My only question is if there is a way to beat the "Ice the Kicker" feature(You can turn this off, too). I think the idea is a great one, but when this feature is engaged, I don't know if it's possible to overcome...it may be a little to hard. I would recommend this game to any fan of football...an absolute blast!
  Still needs a little... July 30, 2008 0 out of 1 found this review helpful
I give this game 4 stars simply because I am an avid football fan and with EA having exclusive rights to be the only College football game maker I really have no other choice.
Overall, there are some things that need to be tweaking in my opinion. I think that the graphics have greatly improved. From the addition of the sidelines and cheerleaders to the fluidity of the game play. I still think that the graphics can be a little better tho. As far as recruiting goes...This is the biggest thing that needs to be improved. Yeah, it has come leaps and bounds since the beginning of the in game recruiting but still falls well short of what it could be. For example, you can create a player and enter them into the recruiting database. Make them hail from your home state, give them all 99 ratings, and just call them every week and they will land on your team. I think that I have figured out how to recruit effectively though in the game. However, after playing my first season as the Iowa Hawkeyes and easily winning the National Championship on All-American difficulty I fell to #23 in the next season rankings because my recruiting class was terrible. In that respect I think that the game is very unrealistic. You can be OSU, USC, UF, ND, or Oklahoma and still score the best classes year in and year out not even doing much recruiting and ending each season with a losing record and not even making a bowl game. I tested it and proved it with USC. I played a season with them, purposly lost over half of my games, didn't recruit at all, missed a bowl game, and ended the season unranked. I landed like 12 top 100 recruits, 6 5-stars, and 4 4-stars from all over the country. And to begin the next season I was ranked #5...real life...I think not.
Now on to my second season with Iowa. I changed the difficulty to Heisman. After winning the National Championship the previous year, I only scored 2 5-stars and 4 4-stars. 1 of the 5-stars happened to be a RB that I created and the other was from in-state. To begin the season I started out ranked #23. How does this happen after winning the National Championship? Returning 10 offensive starters and 9 defensive starters. So I changed my schedule during the pre-season to play Missouri (ranked #1 pre-season) in my first week and to play Oklahoma (ranked #2 pre-season) in week 6. After blowing out Missouri and their terrible run defense I moved to #21. Enroute to playing OK at their field at this time I was 5-0 and only ranked #15. OK was ranked #1 when I played them and I beat them 42-24 and only moved to #12. I will say however, that I have noticed that recruits are gaining more interest in my school, but I am still losing them to other HIGH TRADITION schools and finishing 2nd on their lists. I guess to really become a power house in Dynasty mode that you have to get at least 3 seasons or so under your belt. Stand by for my season 2 and 3 update after I win 2 straight Nat. Championships.
As far as in game play goes...the running game is way too easy in my opinion. I do like the adjustments made to the highlight stick for this year. It seems to make the right decision MOST of the time when used in traffic or the open field as far as what your player should do. If you need anything within 4-15 yards (sometimes more) run any type of toss play and you are almost guaranteed at least 5 yards. If your running back has an overall of 90 or higher it is VERY easy to get 200+ yards per game in Heisman mode against any opponent. As far as passing goes, it is a little more realistic. It is impossible to over throw your receiver. The INT's are greatly reduced if you make wise throws. I will say, however, that it is a little more difficult to pad stats in the passing catagory this year. Sometimes my QB, with a rating or 88 now, will just throw a lame pass into no mans land when a WR is wide open for no reason. As for defensive play...when playing against the CPU, any player with a star around their feet is a BAMF and is much much better than anyone else on the defense, almost to the point that it is just way too unfair. Like running towards a CB that only has a tackle rating of 55 with my RB that has 92 ELU and 94 TRK will tackle you 75% of the time in the open field of you don't juke or spin out of their way. Best way to play in ONLINE! The only way to really compete is against a real player. Get your friends together and start an online Dynasty. This is the only true way to play for real because everyone has different playing styles and different play calling styles.
Lastly, if you love football like I do...THIS GAME IS A MUST HAVE! (not just because there is no other choice for College Football) Because it is fun, entertaining, and its FOOTBALL!!
  Ncca football'09 July 28, 2008 0 out of 4 found this review helpful
This game rules Ncca football 09 a must for any football college fan . this game is all out fun to play on the playstaion 3 not boring at all you will love this game Ncca 08 was fair to play this is better than 08 Ncca 09 just better.
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