| Super Mario Galaxy | 
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| From: Nintendo Category: Video Games
List Price: $49.99 Buy New: $34.95 You Save: $15.04 (30%)
Buy New/Used from $31.98
Avg. Customer Rating:   (308 reviews) Sales Rank: 29
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Shipping Weight (lbs): 3 Dimensions (in): 0 x 0 x 0
MPN: WI-RVLPRMGE UPC: 045496900434 EAN: 0045496900434 ASIN: B000FQ9QVI
Release Date: November 12, 2007 Availability: Usually ships in 1-2 business days
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| Features:
| | Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy | | | Players can run, jump, and battle enemies as they explore the many planets | | | Press buttons, swing the Wii Remote and Nunchuk controllers, and use the Wii Remote to point at and drag things on-screen | | | Perform mind-bending, low-gravity jumps across wild alien terrain | | | For 1 to 2 players |
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| Editorial Reviews:
Product Description Every hundred years a comet passes over the Mushroom Kingdom and rains down stars and stardust, and as Princess Peach andthe citizens of the kingdom are celebrating the centennial event, Bowser and his legions attack by launching asteroids at the Mushroom Kingdom and crystalizing the Toads! Knowing that Bowser is after Princess Peach, Mario runs to save her. Things go awry as Bowser summons a massive spaceship, abducts Peach's entire castle and hits Mario with a massive magical attack. The next thing he knows, he finds himself on a mysterious moon high above the Mushroom Kingdom! Navigate Mario through a bevy of exciting new worlds and the depths of space, with all new enemies, power-ups and attack skills, as he collects the Stars needed to save Princess Peach! Two player functionality ESRB Rated RP for Rating Pending
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| Customer Reviews: Read 303 more reviews...
  a smart culmination of the mario genre thus far July 15, 2008 I got my Wii and this game on the same day, so I basically learned how to play Wii on it. As an original Mario fan who got his brand new Nintendo at age 5 in the '80s, I love the throwbacks to all the previous Mario games. I'm currently halfway through the Super Mario Galaxy game, but I feel I know enough to write a review:
Pros:
This game has, in a smart way, incorporated many of the cool things from previous 2D Mario games in a 3D setting. We have the return of cool powerups like the fireflower, along with some new ones like ice mario, a bee suit, ghost mario, and some others I probably haven't discovered yet. There are a lot of classic sounds like going down a pipe, or getting a powerup, that go back to the NES days, rather than the SNES Mario world days. Also, a lot of classic music is used, albeit remixed and pepped up a bit.
The structure of the game is systematic without being too restricting. The game consists of traveling to different galaxies, which hold 4 or 5 "worlds", each of which have between one and three missions to complete. This allows for a ton of different levels, scenarios, and introductions of new characters and powerups. You don't have to complete anything in a particular order, except once you complete the Bowser world (one in each galaxy), it unlocks a new galaxy to discover next.
The diversity of characters, enemies, and bosses is impressive. Usually the world that you're in prepares you to fight the boss at the end. Your powerups are usually world-specific (just like the old games), and are instrumental in completing the missions.
Cons: Sometimes the camera angle is tricky. Unfortunately I never owned an N64 or GameCube, so I'm basically new to 3D navigation. Walking around on tiny planets that sometimes have gravity issues makes it no less frustrating to navigate. Instinctively, if you press left on the nunchuk, Mario should walk to his left, but it actually just goes to the left of the screen. That means if the camera suddenly shifts (which it does) while you're moving in one direction, you'll suddenly start moving in another direction after the shift.
If Mario gets hit by an enemy, he does this "owowow" thing where he jumps up and runs around like he's on fire. This means if you get hit on a narrow walkway, you might automatically die just by falling off the edge. There may be a way to avoid this, but I haven't found it yet.
Some of the cut scenes are long and drawn out, and apparently you can't always skip through them. If you're doing a level where you have to talk to someone at the beginning, it makes you talk to them each time you do it, so if you have to do something 12 times (because you kinda suck like I do), it gets a bit tedious.
Overall I think this is a stellar game. Based on reviews I've read about Mario Sunshine, it seems to be a die hard old school fan pleaser in comparison. Lots of nostalgia, lots of diversity, and an extensive world/boss/enemy/situation repertoire that won't easily get old.
  Great Fun but Gets Old July 15, 2008 While the game is clever and original and everything everyone expected in a game stretching the limits of platform gaming, it has two major problems.
The first, as many people have mentioned, are the camera angles. Usually, the camera does an amazing job of keeping you and enemies in view, but just as often you cannot tell where you are going and you make a leap of faith, hoping that you don't die. However, you will probably have so many lives that dying won't be a problem.
The second, is that the game presents no challenge. Some levels are difficult. Some levels get made difficult with the "Comets" in orbit, changing the rules. However, in this game you are incapable of going the wrong direction as long as you keep moving forward. No matter what direction you take, as long as it isn't back the way you came, you will proceed toward the star. There is no longer any search involved or thought. Most puzzles are simple and straightforward, and you can play most of the levels with very minimal attention.
The game is fun for quite a while, but after about 70 stars gathered without effort, interest can be lost.
  Super Mario Galaxy is awesome July 12, 2008 This is an awesome game. According to my son, its his favorite game in the whole world, including all the Nintendo DS Mario games.
Among other things, one item that makes the game unique (and perhaps superior) is that it is a three dimensional game where the screen shows various views of the adventure. The views range from directly overhead to 3/4 view from the back to directly underneath.
  Super Mario Galaxy Takes Me Back July 10, 2008 1 out of 1 found this review helpful
I was a bit hesitant at first when considering whether to buy Super Mario Galaxy. I had always enjoyed the original Super Mario Brothers series on the NES but that was years ago. However when Amazon ran a deal and cut the price of the game I had to give it a try. I'm very glad that I did!
A few reviewers have commented that the game gets old after a while because you play the same type of boards over and over. I don't think anything could be further from the truth. The game designers in my opinion did a great job of varying the planets and galaxies to keep the game interesting. In addition, as you progress through the game the individual levels get longer, more complicated, and you must solve tougher puzzles to progress through each level.
I think the addition of mini-games at various times throughout the game as well as the chapter-by-chapter telling of the story of the observatory is another way that they keep the game fresh and interesting. For anyone that enjoyed the original Super Mario Brothers and the 32 two dimensional boards contained within it, you will love the 120 or so boards in this game and the incredible 3D play. Give it a try and I think you'll be hooked.
  I AM SOLD ON NINTENDO July 6, 2008 I was a fan of the playstaion every since the first one came out in the 90's. I was a PS3 owner until my step son got a Nintendo WII for his birthday. I found mario galaxy on ebay and bought it used. I was hooked from day one. I sold my PS3 and all the games and bought myself a WII and this game. A must for all ages of gamers
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