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| Army of Two | 
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| From: Electronic Arts Category: Video Games
List Price: $54.99 Buy New: $27.98 You Save: $27.01 (49%)
Buy New/Used from $27.98
Avg. Customer Rating:   (3 reviews) Sales Rank: 546
Format: Ntsc Platform: Xbox 360 ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15751 UPC: 014633157512 EAN: 0014633157512 ASIN: B000RHZ9JI
Release Date: March 4, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| | Two Man Gameplay - Team up with a live or AI partner on two-man missions using two-man tactics to ultimately create an advantage that no enemy can withstand | | | Partner AI - ARMY OF TWO delivers intelligent partner AI (PAI) that interacts, adapts, collaborates and learns from their human partner | | | Customizable Weapons - Customize and upgrade dozens of deadly weapons and share them with your partner off or online | | | Dynamic Environments - Delivers realistic character and environmental effects including fluid dynamics that showcase open-ocean water-wave simulation as well as High Dynamic Range (HDR) lighting | | | Contemporary Storyline Ripped from the Headlines - Politically charged storyline, centering on the impact and ethical issues of Private Military Corporations |
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| Editorial Reviews:
Product Description Delivering a groundbreaking strategic 3rd person co-op shooter unparalleled in the action genre, EA Montreal's ARMY OF TWO focuses on gameplay centered on TWO-man missions, TWO-man strategies, TWO-man tactics, and a TWO-man advantage. Fight along side your teammate to become the deadliest two-man military outfit a government can buy. The breakthrough gameplay in ARMY OF TWO, with a live or adaptive AI partner, enables you to take advantage of two-man strategies like customizable weapons, vehicles, and tactical shooting. From TWO-man sniping to parachuting, players will experience action-packed scenarios where they will have to use their wit, strength and a deadly arsenal of shared customizable weapons to successfully defeat their enemies and complete the mission at hand. Gamers will fight their way through war, turmoil and a conspiracy so vast it threatens the entire world. When one man is not enough, it's going to take an army of two to save us. Online Gameplay - Redefines TWO MAN online gameplay with players seamlessly moving from PAI to live players as they make their way through the game
From the Manufacturer When One Man Is Not Enough? It will take an Army of Two to stop the corruption of rogue private military corporations. Fight along side your team-mate to become the deadliest two-man military outfit a government can buy. The breakthrough gameplay in Army of Two, with a live or adaptive AI partner, enables you to take advantage of two-man strategies like customizable weapons, vehicles, and tactical shooting. If you?re going to survive, you?ll have to bring down a vast conspiracy in which the line between ?good guys? and ?bad guys? has been obliterated. FEATURES - Two-Man Gameplay?Co-op is no longer a mode, it?s the game. Team up with a live or AI partner on two-man missions using two-man tactics to ultimately create an advantage that no enemy can withstand.
- Partner AI?Army of Two delivers intelligent partner AI (PAI) that interacts with, adapts to, collaborates with, and learns from its human partner. The PAI also reacts and adjusts to your ability and how you play the game by taking the lead or following, driving strategy or taking orders. It is the dream of the human machine.
- Customizable Weapons?Personalize and upgrade dozens of deadly weapons and share them with your partner off- or online.
- Dynamic Environments?EA?s Montreal studio pulled out all the stops to deliver realistic character and environmental effects including fluid dynamics that showcase open-ocean water-wave simulation as well as High Dynamic Range (HDR) lighting.
- Contemporary Storyline Ripped from the Headlines?Army of Two draws you in with a captivating, politically charged storyline, centering on the impact and ethical issues of private military corporations.
- Online Gameplay?Army of Two redefines two-man online gameplay as you progress through the game seamlessly moving between PAI and live players.
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| Customer Reviews:
  Disapointment March 15, 2008 2 out of 2 found this review helpful
After watching the commercials on TV I thought this game looked great. However After playing it through I was very disappointed. The game didn't look to bad visually, but other than that there isn't a lot to be excited about. The thing that was very annoying was that the aiming seemed like it was unresponsive even when I put it on the highest setting. The campaign was short and I beat it in under 6 hours. The online multiplayer has an interesting concept in working co-operatively with a partner to complete various objectives, but it's hampered by the slow gameplay. If you really have your heart set on buying this game , I strongly, STRONGLY suggest renting it before hand.
  Another over hyped EA game! March 14, 2008 0 out of 1 found this review helpful
If you are looking for a challenege this is not the game fort you, however, if you and your younger sibbling are looking for a easy, weekend game, then this is for you. I beat this is game in two days , on both normal and professional mode. The AI is responsive, but sometimes frustrating when needing to be healed; the AI will drag you hundreds of feet away while you are being shot, only to die, and have to restart from checkpoint. The learning curve is simple, run and hide, or full frontal assault. How you beat each mission doesn't matter, the end result is cash to buy new gear or weapons--the fun part of the game. The graphics look decent--no complaints there. Story line is weak, MERCs turning on other MERCs--nothing new same tired story line. The final climatic end, running through a flooded Miami followed by a race to the top where a final bodyguard and 'boss' awaits. A final thought, the final stage should be the most difficult and interesting; upon completion of the game I still fealt there was something missing, ecspeacially, after the easiest 'end boss' ever. Save your money and rent this, don't even bother with the online multiplayer mode--terrible wait times and frustrating server drops.
  Wait and get it on clearance for $20 in 6 months March 14, 2008 1 out of 1 found this review helpful
Finished this on "professional" (the highest level) with my 14 yr old son in about 5 hours. After about a week of messing around with it and trying it on-line (the connection often drops or lags in the middle of the game) we are back to playing Call of Duty 4 on-line. If you don't have COD4 definitely get that first.
As the name implies it is meant to be played by two people. If you get dropped, your partner can revive you as with Gears of War. But, if you get dropped in a bad spot, your teammate can drag you to cover and revive you there.
You get paid for completing objectives and taking out bad guys. You get to use the money to buy weapons or upgrade the ones you have with new barrels, stocks, grenade launchers, silencers, etc. You can even get your guns "pimped out" with gold plating. My son really likes customizing his weapon set.
The games is built around teamwork. One of you gets the bad guy's attention blind firing a big loud gun (pimped guns get more aggro too) and your partner sneaks up on their flanks and takes them out. You even get a meter which measures how much attention you are getting (the game calls this "aggro"). The more aggro you aquire makes your character actually glow read and your partner gets a little transparent. Get the aggro meter way up and you get something called "overkill" which puts everything in slow motion and gives you unlimited ammo and 2x damage. There's a couple of other teamwork things like coop sniping (sniping two simultaneous targets) and "back-to-back" which is alot like the overkill thing except you and your partner take out bad guys while standing back-to-back.
Story and movies (that you can't skip) are above average. The graphics don't come close to COD4 or Gears.
The language is very graphic and not just an occasional S**T or D**N as in COD4. This game makes frequent use of F*** and M*****F***ER. Violence level is actually kind of tame compared to something like Gears or COD4. For example, there is no limb or head removal (as with Gears) or blood splats on the walls (as in COD4).
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