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 Location:  Home » PC Games » All Games » Tomb Raider LegendOctober 7, 2008  
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Tomb Raider Legend
Tomb Raider Legend
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From: Eidos Interactive
Category: Video Games

List Price: $19.99
Buy New: $6.60
You Save: $13.39 (67%)
Buy New/Used from $6.60

Avg. Customer Rating: 4.0 out of 5 stars(72 reviews)
Sales Rank: 3837

Platform: Playstation2
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.3 x 0.6

MPN: 100730
Model: 50048
UPC: 788687500487
EAN: 0788687500487
ASIN: B0009VRSJ6

Release Date: April 11, 2006
Availability: Usually ships in 1-2 business days

Features:
  • Lara is more realistic than ever - the sexy, dual-pistol wielding heroine has new graphics & animation sets
  • Discover and explore living breathing, lost ancient realms that hold clues to the secrets of Lara's past
  • Intuitive, fluid control system keeps Lara in continuous motion; handle any obstacle and interact with any surface
  • Use strength and intelligence to uncover ancient treasures -- Use the grappling hook, an arsenal of new weapons, communications devices, and other tools to achieve your goals
  • Travel to the world's most exotic locales - Treacherous jungles, snowy mountain ranges, and much more

Accessories:

  • PlayStation: The Official Magazine (1-year)
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Tomb Raider Anniversary
  • Tomb Raider: The Angel of Darkness for PlayStation 2
  • Tomb Raider: Legend: The Complete Official Guide
  • Lara Croft Tomb Raider Anniversary (360 & PS2): Prima Official Game Guide
  • God of War

Editorial Reviews:

Product Description
Lara Croft Tomb Raider: Legend brings back the gaming world's sexiest and most intrepid adventurer. Follow Lara down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artifacts that unleash unwelcome figures from Lara's mysterious past. Use her skills to explore vast, treacherous tombs, riddled with challenging puzzles and deadly traps. Physics, Water and Fire systems bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles. Jump into the future of adrenaline-fueled adventure.


Customer Reviews:   Read 67 more reviews...

5 out of 5 stars A Tomb Raider focused more on flash and fun, but what's wrong w/ fun?   September 8, 2008
  1 out of 1 found this review helpful

For those looking for the "classic" Tomb Raider that requires hours of puzzle solving, Tomb Raider Anniversary is the game for you. "Legend" is less about looking for that missing cog for the giant wheel thing, and more about doing back flips and fast moving rock climbing with punctuated moments of gun fights.

It's a fast moving, "action movie" style Tomb Raider with this game. A solid back story, interesting characters and a quick paced romp though various levels. For perfectionists you can go back and replay levels, find all secrets, finish in certain times etc...

I do realize that there will be many who think this game is too easy and too short. However while some will be spending hours looking for that switch to flip in Tomb Raider Anniversary, others will be happily jumping, swinging and shooting in Tomb Raider Legend.

It's amazing how small things can make 2 drastically different games. TRA can be a read head scratcher and leave the player wondering "how do I make that jump?". TRL tends to show it's solutions rather easily, but this works for the game as it is not designed for pondering and plotting. The game forces you to keep moving, which removes a lot of the difficulty in the TM games, but I believe it ups the fun factor.

Instead of trying a jump 5 times and then realizing you need to flip a switch first, spending another 30 minutes trying to figure out how to flip that switch in TRA, in TRL you jump, jump some more, and keep moving forward.

I personally think it is the best TR since the original PS1 game.



2 out of 5 stars TombRaider: Legend   September 5, 2008
  1 out of 2 found this review helpful

Don't buy this game! Why? Read my review. I got this game and I was so excited, I played it and replayed it. But then it quickly subsided and I got over it, then I thought back on my experience. What I thought was a great game turned out to be nothing more than a cheap cop out.

First, I'll start with the good.

PROS:

The controls were much improved over previous games, I actually got Lara to do what I wanted her to do most of the time. Unlike TR: Anniversary, Lara went left when I wanted her to go left and she jumped where I wanted her to jump. I had some frustrating bits where she wouldn't do what I wanted, but that's fine. It just says that the controls for this game need a little more tweaking.

The voice acting was superb on all fronts. I especially loved Lara's voice and never got tired of hearing it.

The Camera could have been better. I really wish I could swivel the camera so I could see where Lara was to leap without dying. Sometimes I could this, sometimes I couldn't. I don't want there to be a sometimes. Still, I think the good outweighs the bad.

I loved the headset! The frequent chatter from Zip and Alister was funny and great (except the cussing, which I HATED). Too bad it's not gonna be in the sequal *Sigh*

The graphics were great, even on this system. Not as good as Anniversary in my opinion, but still very good. The environments were, as usual, very beutiful. And that's saying something on this console system. Not that the PS2 is bad, but with the next generation that is PS3 and Xbox 360, the PS2 really has to work hard to impress. And impress me it did, and I don't even own a PS3 (my parents do, though). There are many outfits to unlock and use, some are cool but some I wish were never used (both in game and as unlockables).

Neat! Lara now has a personal light source that you can turn on and off. Somewhat useful, even though I only used it when I had to, which wasn't very much as I could see most of the time. Still, a nice feature. The grapple is back, which I loved in Anniversary. The bonoculars were cool, but see the Cons section for more on this part.

Croft manor is back once again and it's seen some changes. I love playing through this section, it's a nice little distraction.

With that, onto the bad.

While I like Croft Manor, the inability to "replay" the level has been removed, forcing me to start a new game just to play it all over again.

The bonoculars, although cool, were useless. The RAD Mode allowed you to spot objects you could break, move or do something with. Why? The objects themselves could easily be seen without this so it made the Bonoculars pretty much useless in the game and I hardly ever used it aside from the cool factor.

In TR: Anniversary I was fighting against Lions, bears, rats, bats, strange atlantean creatures and even dinosaurs. Your enemies in this game? Only two (with the exception of two bosses). Humans and Leopards. That's it. I was very disappointed with the enemies in this game. Far too many humans and not nearly enough animals, not to mention not enough diversity among the types of enemies you have. Even the human enemies have only two types. What was CD (Crystal Dynamics, easier just to say CD) thinking?! I want variety, not the same exact thing level to level. To add insult to injury, they weren't very challenging, I could easily dispatch a group of enemies, even large groups, while losing very little health. If I had to fight 6-7 enemies at once in Anniversary, I'd sweat a little because the enemies were tougher in that game. They got angry and would charge at you to deliver a good amount of damage on you if you didn't react fast enough. In this one, just too easy and no challenge, thus no fun.

The levels themselves were too obvious. Way to many shiny objects in the game to point out, "move this, move that, activate this, activate that." Which proves my point about the bonoculars. Why have the RAD mode if you can spot a shiny object clear as day? The puzzles were disappointing as they mostly consisted of placing something on pressure plates to get something to open, or simply finding a lever and pulling it to advance further on. Not a lot of imagination was put into these puzzles and I was disappointed again. Not only that, there weren't very many in any one level to begin with (if there was, just shows how terrible they were).

I felt like this game was nothing more than assault courses for Lara to go through. Little challenge and far too much repitition. Nothing brain teasing about the enemies or puzzles. The driving portions were pointless as all you had to do was shoot and drive. Thankfully there is only two in this game. To add yet another insult to injury, the levels themselves were far too short. This coming from me who likes exploring every nook and cranny of every level I go on. And to add double insult to injury, there is only 8 short levels in this game.

The story was good, some bad parts in it, but it was good. However, it left much to be desired, which is why I put it here in the Cons section. The bad far outweighs the good in my opinion. Why? I won't spoil anything for you, so let's just say that it left many questions unanswered and ended way too quickly. Dangling plots unresolved doesn't sit well with me, especially considering that CD could have finished the story all in the same game. And considering how short the game is, it's insulting to us players not to have made more levels to answer these questions.

The Japan level was not needed in this game at all. This is TOMB Raider, not James Bond (and don't even get me started on what she was wearing in that level!). The level where you have to go to a labratory was also not needed, again this is TOMB Raider, not James Bond or True Lies. I want to see Lara exploring Tombs, not going through buildings and on rooftops as if she's some secret agent.

The very last level was not needed as all you do is confront the main boss, you don't get to explore first and conquer puzzles to get to the main boss (like in Anniversary).

Lara herself looks great, but what she wears falls very flat. Why the change from the classic look? And I thought her classic look was too skimpy! This new look for Lara is even skimpier and I HATE it! Uggh. Brown?! Showing off her legs as well as her belly button and to add insult to injury, showing her cleavage?! Doube Uggh! I like women very much, they are beutiful. But when a woman dresses like this, esepcially an "ARCHEOLOGIST", I hate it, I despise it and Crystal Dynamics should know better. I'd understand if Lara was a "Super model" (which she could very easily be if she chose to) but she's not, she's an archeologist. Have some dignity CD, put some actual clothes on her! (Man, am I glad for the outfit option in the game!).

So, if you've read this far into my review, I say again. Don't buy this game. It's not challenging at all, far too much repitition, puzzles are not challenging, enemies are not diverse enough and it's way too short. Save your money for for a better game.



5 out of 5 stars A Tomb Raider even I can play!   June 16, 2008
  1 out of 1 found this review helpful

Okay, first and foremost, my kids refer to me playfully as being video game challenged. It's not that I can't play them, but that I don't play them constantly, so I'm not going to be the best or fastest player but simply play for the enjoyment of it. I very well remember all the original Tomb Raider games for the PS1. And I also remember how hard some of them were.

Yes, this game does indeed seem shorter than the old TR games, but what is here in Legend is a delight. Gone is the learning curve of trying to manipulate Lara, taking with it the frustration, yet leaving the great sense of challenge and adventure as the beautiful locations are explored.

My family and I absolutely love this game.



3 out of 5 stars A sharp change from previous Tomb Raider games   May 10, 2008
I can give you a little quiz that should tell if you like this game. Did you play any Tomb Raider game from 1 to 5 (we don't talk about TR6 in civilized society) and hate it? You'll probably like this. Played one of those and loved it? You'll probably be disappointed.

New developers have taken over the Tomb Raider legacy and they've changed a lot of the things that us TR fans loved and TR haters couldn't stand. In previous games, the controls had a steep learning curve, but would give you unparalleled control over Lara's movements. Legend has basic mouse + WASD controls now. The puzzles that made TR an action adventure game rather than just an action game have been thrown out. The level design is quite boring and mostly consists of a whole lot of jumping from one place to another. TR used to have quite complex and interesting levels, so I'm rather disappointed by this.

Lara herself is no longer the strong, sophisticated and mysterious character she used to be, but is now a friendly, social, sporty type instead. The secret, mystical locations that filled previous TR games used to fill me with excitement and suspense. The more realistic archaeological environments of Legend are interesting, but certainly not as exhilarating. Zip from TR5 is back, but he is no longer the fun, snarky character he once was.

What Legend definitely did do right was the graphics, which are lovely. I also like that they have a real physics engine, which is new. The AI is excellent, but TR has been ahead of its time on AI for a long time now, so that is nothing new.

This game certainly isn't terrible, it just doesn't have any of the things that made Tomb Raider great. The Tomb Raider fan base is going to experience a dramatic shift since these new developers took over. There are better games out there, but there are definitely a lot worse games out there, too.



4 out of 5 stars A CLEAR IMPROVEMENT   March 11, 2008
Unfortunately Eidos never could appreciate the what a gold mine the Lara Croft series could have been. The Legend is clearly a major improvement in the Croft series with stunning graphics and story line. The keyboard has also improved from 4 flats to retreads but still needs work. Parts of this game still involves more fighting with the keyboard to get things done but is more the exception than the rule.
The second game in this video is Croft Manor which is separate from Legend and gets extremely high marks if you like puzzle solving and critical thinking. This section will keep you pleasantly hooked from the getgo. The fact that Angelina Jolie turned this series into blockbuster movies is a testament to the success of the Croft concept. Had EA or Vivendi Games had this series from day one, the Lara Croft games would have surpassed Halo, Doom and Call of Duty in a heartbeat to clearly be the best series in video history. The Croft series needs to be remade with the serious investment it requires at the very least. Lets hope Eidos gets bought out!


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