| World of Warcraft | 
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| From: Blizzard Entertainment Category: Video Games
List Price: $19.99 Buy New: $1.29 You Save: $18.70 (94%)
Buy New/Used from $1.29
Avg. Customer Rating:   (902 reviews) Sales Rank: 335
Platforms: Macintosh, Windows Xp, Mac Os X, Windows ESRB: Teen Media: DVD-ROM Autographed: No Memorabilia: No Age: 12 - 20 years Legal Disclaimer: Warranty does not cover misuse of product. Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.2 x 1.5
MPN: 72212 UPC: 020626722124 EAN: 0020626722124 ASIN: B000067FDW
Release Date: November 23, 2004 Availability: Usually ships in 1-2 business days
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| Features:
| | This game requires a monthly fee, and an internet connection to play | | | Create and customize your own hero from the unique races and classes of the Warcraft universe | | | Explore an expansive world with miles of forests, deserts, snow-blown mountains, and other exotic lands | | | Visit huge cities and delve through dozens of vast dungeons | | | Adventure together with thousands of other players in an enormous, persistent game world |
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| Editorial Reviews:
Product Description Vivendi (72212) World of Warcraft PC
From Amazon.com World of Warcraft didn't invent the online role-playing genre, but it certainly benefits from the missteps of other titles that have come before. A mind-boggling array of improvements in graphics, gameplay, networking, and interface--really every category--makes this game the crown prince of the genre, a great starting place for newbies, and a challenge to any other MMORPG currently in the works. | | The game's beautifully rendered locations are filled with small details, such as flying birds and flowing water. | A History of Conflict WoW takes place just four years after the real-time strategy Warcraft series, which chronicles a 25 year struggle between the Alliance (humans, dwarves, gnomes, and elves) and the Horde (orcs, tauren, trolls, and undead). Even though there's tons of accumulated story to the series, new players should not be daunted. The background is there for you to explore, but you don't have to tread a lot of Azeroth history to get into the action. The makers boast 2,000 existing quests with more being added, many of them noncombat in nature.
| The game looks magnificent. There's plenty of detail and variety to the landscapes and interiors, and the artwork has a refreshingly playful style. There's not a lot of variety in the character creation process, but with all the skills and proficiencies to combine in the game, WoW focuses its customization not on the appearance of your character but rather on the character of your character. The game lets you adopt any two trade skills, regardless of character race or class, and combine those skills in useful ways. If you choose skinning and leatherworking, for example, you can fashion bags from the carcasses of monsters you defeat, which will allow you to carry even more inventory items. Expanded Commerce You can sell the items you make, find, and loot through a variety of outlets. Like any role-playing game, WoW has merchants who will buy your cast-off items for fixed prices, but you can also sell to other players at your own price through in-game chat or by leaving it with one of the auction houses located across the map. This virtual free market is a game within the game, like Monopoly somehow inserted into the middle of Chess. Heck, you can even send items C.O.D. to other players via the game's mail system. | | The game's Quest Log keeps track of up to 20 quests at a time. | In other online role-playing games, starting players have to invest dozens of hours whacking at small prey and doing other odd jobs one at a time to gradually "level up" to more interesting challenges. WoW lets players accept a variety of quests--up to 20 at a time without penalty for abandoning any of them before they're complete. The makers boast 2,000 existing quests with more being added, many of them noncombat in nature. Where some games only grant experience through battle, WoW grants experience for exploring and fulfilling quests too. A Level Playing Field There's also a built-in handicap for casual players where your character enters a rest state when you log off from the game. The longer you're logged off (up to a week), the bigger the experience bonus you'll get when you return to battle. An enemy tagging feature--the player who lands the first attack on an enemy claims the loot for himself or his party--prevents onlookers from swooping in and pilfering items from a monster that you brought down. That resolves a common complaint of other titles. | | Icons and pop-ups help put complex controls easily within reach. | Most games severely penalize players when they die in-game, usually by shaving experience points, funds, or both. In WoW, death just relocates your ghost to the nearest graveyard, and the only penalty is the time it takes you to get back to resurrect your character's corpse. All of this makes for a very complicated game, but the well-designed interface puts all the game's elements into icons either visible framing the action or within a simple keystroke. The enemy's artificial intelligence is quite strong too: Monsters will join nearby fights to aid their comrades, switch targets strategically midbattle, and ambush players. The map system fills in details on places you've visited, so you always know where you are and where you've been. Overall, World of Warcraft is a game that's easy to learn, challenging to master, beautiful to watch, and tons of fun to play. --Porter B. Hall
Amazon.com Product Description For the first time, players can experience the lands of WarCraft's Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands, and take on epic quests and challenges in Blizzard's massively multiplayer online role-playing game. Blizzard has taken care to make the game accessible and fun both for hard-core 60-hour-a-week players and for more casual adventurers.
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| Customer Reviews: Read 897 more reviews...
  Just to show you how good WOW really is.. July 2, 2008 Scroll through the 1/5 star ratings here, and most of the complaints are regarding how the game requires too much of your time once you get to level 60. How could you possibly play ALL THE WAY to level 60, yet still call this a 1 star game lol?
  The BEST multi-player RPG ever. June 29, 2008 It doesn't get any bette then WoW. What Seinfeld was to sitcoms, what Star Wars was to sci-fi movies... Warcraft is to video games.
Ok, there's bad parts: you pay per month so this game will end up costing you a LOT of money. The game is designed to be addictive (just like cigarettes were)... it can be hard to stop playing. Ok, some people feel that way about games in general, but this game goes beyond that. I've heard people say with a straight face, "I don't think I'll ever stop playing WoW." And I'm talking about grown adults with kids and jobs and real lives.
This game is so far beyond any other online multiplayer RPG game it's not worth comparing them. And if the idea of playing with thousands of other people that know way more about the game and have been playing it much longer scares you, don't worry. The experts have no interest in picking on "noobs" and they are prevented from getting in your way or harming you by clever well done in game limits and controls.
That's not to say that people can't grab something just as you are about to pick it up, etc. But that's part of what makes it feel like a true virtual world. The virtual world aspect is empowered by a huge selection of fast easy ways to "express" yourself to others in the game in addition to voice and IM communication. This game takes the community aspect of 20th century online services like AOL and put them into a beautiful, fun, and incredibly huge 3D virtual world. The game has built in mail, auctions (like ebay), IMs, and chats, plus plenty of public meeting places in the big cities. You can walk, ride horses, travel on boats, fly bird-back, ride trams, fly in helicopters, swim under the oceans, climb the tallest mountains, you name it.
It will take you weeks to even start to understand how "grand" things are in this game. As you explore you will discover more and more aspects of the game that add to it's realism. The game does a very good job of introducing them to you slowly so as not to overwhelm you while you're getting up to speed with the way things work.
If you were curious enough to read this review, just buy it. You will not be disappointed. I've never heard anyone say, "I tried WoW but I didn't care for it."
  Kind of fails June 28, 2008 0 out of 2 found this review helpful
I'm going to get straight to the point about this game. At first, I thought it was pretty fun because there are plenty of quests to do, new things to get, etc. But after a day or so, the game becomes as repetitive as a damn wheel on your car. The same things happen over and over again. For example, you'll have a quest at level 5 or so telling you to kill someone. Later, at level 6 you'll get another quest asking you to kill someone. But, Blizzard reuses many of their graphics like simple dungeons in which they just change the color and add some rocks in. Basically, you're running around in the same rooms you ran around earlier. Sounds interesting? Along with this, you have to deal with some real **tchy people who blame their non existent social life on you. They will spend hours making stupid rascist jokes, and calling you a "noob" to make themselves feel a little more powerful. (Don't take this as a generalization as there are some decent people out there) To be honest, if you really want to play this game then just buy this CD, install it, then go on some website and download a server. This way you don't have to pay the dumb monthly fee of $15. Of course, this is assuming that you want to play at all. I highly recommend that you do not buy this at all. Firstly, I don't know why but some people are as addicted to this game as they can be to drugs. Why? Don't ask me. And if you ask some of those people, they will not give you a reason. Try it out and save your own life or someone else's by not getting this game
  Well worth it.... June 18, 2008 0 out of 1 found this review helpful
Not necessarily a huge gamer (or at least not in the last 20 yrs), but this game is definitely a great one...
  WoW just WoW!! June 1, 2008 This game is amazing! I have played it for a little while now and although people say that the subscription fees are and that guild wars is better I say that in comparison to other MMORPGs (Massively Multiplayer Online Roleplaying Games) it is seemless and well worth the subscription fee of $15 a month. When you put this game side by side with other MMORPGs you realize that WoW (World of Warcraft) is seemless. Other games have loading screens and combat is laborious. From the MMORPGs I've sampled WoW has the best PvP (Player versus Player=combat with people other players in the game) system I have seen. From first glance it might not appear as graphically impressive as other games. It completely makes up for this with its beautiful and expansive world design.
The bottom line is if you want to get the most bang for your buck world of warcraft is the place to spend your buck! So come on and join the WoW world and encourage your friends to play to because in the long run WoW is a game that relies on human interaction online. So pick your race, grab your sword and shield and join the Alliance or the Horde in glorious online battle!
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