>observer_ is now available and has a weirdly written name

Aspyr Media and Bloober Team attempt to answer a terrifying question in newly released >observer_: What would you do if your fears were hacked? Play as Detective Daniel Lazarski, a neural detective given the authority to hack and invade suspects’ minds. Featuring cyberpunk legend Rutger Hauer (Blade Runner), >observer_ is a first-person psychological horror experience that focuses in on a dark, dystopian vision of the future. Developed by the creators of Layers of Fear, >observer_ is a horror experience meant for mature audiences.

>observer_ is available on PC, PS4, and Xbox One for $29.99.

European version of >observer_ will be available on August 16.

Story

>observer_ introduces players to a frightening concept: How would it feel if your fears could be weaponized against you? Det. Daniel Lazarski is an “Observer”; part of a corporate-funded, specialized police unit with full legal clearance to tap directly into a target’s mind via neural implant. A cryptic message from your estranged son sets you on a journey to the drug-ridden Class C slums of Krakow, Poland. As you hack into the minds of criminals and victims alike to uncover the truth of the mysterious communique, you are forced into a surreal landscape of the resident’s darkest fears.

>observer_ holds the same fantastic pacing of Layers Of Fear, using modern themes to illustrate a society where hacking people’s nightmares is a reality. The game questions the moral implications of using people’s most guarded memories as weapons. Delve into people’s most disturbing internal struggles to find the answers you seek.

Seek and solve clues to help rid the city of its seedy underbelly in a futuristic, Blade Runner-esque narrative.

Key Features

  • Hack into the twisted minds of criminals and their victims as you traverse a surreal landscape, uncovering meaning behind imagery
  • Unique cyberpunk setting, as players find themselves in 2084 AD, Krakow, Poland
  • Genre-defining “hidden horror” gameplay in an unsettling, dark atmosphere, emphasizing a deeper, primal terror over jump scares
  • Exercise your morality by making difficult choices in the futuristic slums, where the law is what you make it

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