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Scarface: The World is Yours
Release date: Sep 2006
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Say Hello To My Little Game!
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The world, chico, and everything in it.
Al Pacino’s likeness is going to be pretty busy in the world of video games this year. Not only will his mug grace the gangster world in the upcoming title, The Godfather, but it will be front and center in the persona of Tony Montana, the Cuban émigré with a penchant for dealing cocaine and leaving a bloody trail of corpses in his wake, in the upcoming Scarface: The World is Yours by Vivendi Universal Games. The classic 1983 film serves as the backdrop for a Grand Theft Auto style game where free-roaming street violence, drug peddling and Miami real-estate acquisition come together in a pretty interesting package that could be a big hit with gamers, though not so much with the U.S. Senate.
Scarface: The World is Yours, as mentioned previously, revolves around the story of Tony Montana. Fleeing Fidel Castro’s Cuba, Tony comes to the States to live the American dream and the DEA’s worst nightmare. As Tony (voiced by a different actor than Al Pacino who allegedly hand-picked him to play the iconic role) you will rebuild his empire of crime and ego from the ashes of his old power base. Yes, the game will be a “sequel” of sorts to the movie, working on the premise that the main character somehow survives his ridiculously violent ending (if I spoiled the movie for you, tough…it’s been 23 years since it first came out!). Instead of being blown to shreds by the DEA, the player will begin the game as Tony dealing in lead, avoiding the hail of bullets, and somehow escaping the pretty well-coordinated massacre.
In order to reconstruct the empire following Montana’s miraculous getaway, you’re going to have to build up his territory once again. Tony’s various properties give him income from all the drug dealing and various criminal endeavors taking place in that section of his “kingdom”. Gaining more power will increase your status which in turn brings more henchmen into the organization. In other words, by acquiring territory on the mean streets of Miami, you can gain more cash, so you can sell more coke, so you can take more territory, so you make more cash, so you can sell more coke…you get the picture. Furthermore, what’s a Grand Theft Auto-inspired crime romp without speedy vehicles? The further along in the game you get, the more cars and boats you can acquire to the point that it would make Crockett and Tubbs drool with envy. Once you’re on top of the world again, so-to-speak, you can have Tony’s henchmen drop off the vehicles in the required locations, just like a real crime boss would. Money, speed boats, an army of henchmen, and really fast cars are pretty much what come to my mind when I think of underworld Miami, but then again, I grew up on television during the 1980’s.
To survive the many, many enemies that Tony makes during his second-chance power-grab, weapons of wonderful destructive capabilities will be available for maximum bloodshed. Aside from the standard machine guns, assault rifles, etc., a chainsaw is also going to be part of the fun, though sadly there won’t be a rehash of the chainsaw scene from the original film. Tony will also be able to fill up a meter while taking out his foes in exceptional ways. Once the meter is full, Tony enters “Blind Rage Mode” where he becomes a superhuman killing machine avoiding damage from unfriendly fire while being given incredible accuracy with his own weapons. Anyone who remembers the final scenes in the movie Scarface knows exactly what that game mechanic is supposed to look like. A single man with giant cajonés stands up to an army of rival gangsters spraying him with bullets while he spits out expletives and bullets of his own in a drug crazed rampage. It brings tears to my eyes.
Other than Miami, your smuggling lifestyle will take you to various exotic locales like the Bahamas and the Florida Keys. Throughout these points of interest, you will be avoiding rivals and law enforcement while improving your network of “financial enterprises” and taking in the scenes from a 1980’s day-glo world setting: speedboats, beaches, and plenty of pastels. Just like its many “sandbox” game predecessors, Scarface: The World is Yours will allow you to go anywhere you want…except Cuba. There are no current plans to have Cuba as a backdrop, so no anti-communist fantasies of blowing away Fidel for those so inclined.
In order to further convey the sleazy atmosphere of the Scarface story, VU Games has ponied up a top notch cast despite Mr. Pacino himself not being available (C’mon Al, even Sean Connery and Marlon Brando threw some lines together for their respective games). To move the plot along, you’re going to have to talk to the NPC’s voiced by Steven Bauer (who played Tony’s friend, Manny Ray in the film), Jay Mohr, Cheech Marin, and Michael York. Missions will be unlocked and more bloody violence will ensue…pretty much par for the course. What is different is that NPC’s not flagged as enemies, women, and children will be untouchable by your rampages. Following Tony Montana’s skewed sense of honor taken directly from the memorable line, “You think I kill two kids and a woman? @#$% THAT! I don't need that &%$ in my life”, the player will not be able to assault innocent bystanders. Maybe it’s a concession to those government officials and anti-violence/family advocates, but at least the reasoning is sound.
There have been a lot of movie-to-game adaptations made over the years, and most of them have not been all that inspiring. Scarface: The World is Yours definitely has all the elements to be an appealing game filled with the classic mythology of the 1983 hit movie, the maniacal violence and the freedom-loving gameplay so popular these days. Despite past failures to deliver real cinematic experiences, Scarface looks like it could surprise, but we’ll have to wait until October of this year to truly give it a good test of its engines. As Tony himself said, “In this country, you gotta make the money first. Then when you get the money, you get the power. Then when you get the power, then you get the women.” Truer words were never spoken.
Preview by Mike Nam on 14 Mar 2006
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