Child of Light (XBLA) Review

squallsnake May 21, 2014 1
Child of Light (XBLA) Review

Rhyming Through -

Building from the success of the South Park: The Stick of Truth, Ubisoft’s prose-based RPG Child of Light is a $15 download about a female youth.

Built using Ubisoft Framework and familiar RPG light, combat and venturing takes place on a 2D plight. Hero Aurora is red-haired and light because early she realizes she has the power of flight. Flying makes traversal explorative and a joy, while the active time combat can be avoided and coy.   Gameplay is engrossing because level ups are often which makes sure Aurora stays strong and out of a coffin.

Combat is a unique twist on the active time battle system

Combat is a unique twist on the active time battle system

A light blue flame is Aurora’s constant sidekick but luckily for the player he is mapped to the second analog stick. Here this light is controllable at will and opens the door for puzzle solving and kills. Combat is balanced and never too easy while fans will see the resemblance to Mario & Luigi. A hybrid of genres this game is a blend, but always remains balanced from beginning to end.

Everything rhymes

Everything rhymes

Along the way Aurora will meet new pals, who all have predicaments with their struggling morals. Switching of characters is similar to Final Fantasy, just do not expect the platforming of Mario Galaxy. Aurora fights in combat with a very large dagger to give the game its master gimmick, the ability to stagger.

Look. It is purdy.

Look. It is purdy.

Child of Light has a presentation of a whimsical children’s book but do not despair as it provides its main hook. Friendly and welcoming it’s a coming of age but gameplay and narrative always remain center stage. Unlike the shooters and mature games of yore, this red head princess is rarely seen as a chore. For only fifteen dollars play at your leisure because Child of Light is a surprise hit treasure.

 

On Par With: Shel Silverstein

Better Than: Sesame Street 123

Also Try: Rayman Origins

 

By: Zachary Gasiorowski, Editor in Chief myGamer.com
Twitter: @ZackGaz

 

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